BuildSystem/Windows: Add RelWithDebInfo configuration-type (reverts previous commit for fixups with RelWithDebInfo buildtype)

+ Stuff revision.h in under genrev project (yay, another project removed from projectlist)

--HG--
branch : trunk
This commit is contained in:
click
2010-08-09 21:36:03 +02:00
parent 79dcd5859a
commit 4b5c9552cb
7 changed files with 13 additions and 19 deletions
+2 -7
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@@ -19,11 +19,11 @@ cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0005 OLD)
#
# Override configuration-types - we don't use anything else than debug and release
# Override configuration-types
#
if(CMAKE_CONFIGURATION_TYPES)
set(CMAKE_CONFIGURATION_TYPES Release Debug)
set(CMAKE_CONFIGURATION_TYPES Release RelWitDebInfo Debug)
set(CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING
"Reset the configurations to what we need"
FORCE)
@@ -219,11 +219,6 @@ if( DEBUG )
add_definitions(-DTRINITY_DEBUG)
if(CMAKE_COMPILER_IS_GNUCXX)
add_definitions(-g)
elseif(MSVC)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /Zi")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Zi")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /DEBUG")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /DEBUG")
endif()
else()
message("* Build in debug-mode : No (default)")
+5 -8
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@@ -16,18 +16,15 @@ add_executable(genrev
)
if( CMAKE_GENERATOR MATCHES "Visual Studio" )
add_custom_target("revision.h" ALL
COMMAND "${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/genrev"
${CMAKE_SOURCE_DIR}
add_custom_command(TARGET genrev ALL
POST_BUILD
COMMAND ${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/genrev ${CMAKE_SOURCE_DIR}
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
DEPENDS genrev
)
else()
add_custom_target("revision.h" ALL
COMMAND "${CMAKE_BINARY_DIR}/src/genrevision/genrev"
${CMAKE_SOURCE_DIR}
add_custom_command(TARGET genrev ALL
COMMAND ${CMAKE_BINARY_DIR}/src/genrevision/genrev ${CMAKE_SOURCE_DIR}
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
DEPENDS genrev
)
endif()
+1 -1
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@@ -53,7 +53,7 @@ add_executable(authserver
${authserver_SRCS}
)
add_dependencies(authserver revision.h)
add_dependencies(authserver genrev)
if( NOT WIN32 )
add_definitions(-D_TRINITY_REALM_CONFIG='"${CONF_DIR}/authserver.conf"')
+1 -1
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@@ -192,7 +192,7 @@ include_directories(
add_library(game STATIC ${game_STAT_SRCS})
add_dependencies(game revision.h)
add_dependencies(game genrev)
# Generate precompiled header
if(PCH)
+2
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@@ -139,6 +139,8 @@ include_directories(
add_library(scripts STATIC ${scripts_STAT_SRCS})
add_dependencies(scripts genrev)
# Generate precompiled header
if(PCH)
if(CMAKE_COMPILER_IS_GNUCXX)
+1 -1
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@@ -66,7 +66,7 @@ include_directories(
add_library(shared STATIC ${shared_STAT_SRCS})
add_dependencies(shared revision.h)
add_dependencies(shared genrev)
if(WIN32)
target_link_libraries(shared
+1 -1
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@@ -135,7 +135,7 @@ if( NOT WIN32 )
add_definitions(-D_TRINITY_CORE_CONFIG='"${CONF_DIR}/worldserver.conf"')
endif()
add_dependencies(worldserver revision.h)
add_dependencies(worldserver genrev)
if( UNIX )
set(worldserver_LINK_FLAGS "-pthread ${worldserver_LINK_FLAGS}")