Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
This commit is contained in:
Vincent_Michael
2013-03-04 23:44:25 +01:00
3 changed files with 46 additions and 42 deletions
+9 -9
View File
@@ -1723,18 +1723,18 @@ bool WorldObject::IsWithinDist3d(float x, float y, float z, float dist) const
}
bool WorldObject::IsWithinDist3d(const Position* pos, float dist) const
{
return IsInDist(pos, dist + GetObjectSize());
{
return IsInDist(pos, dist + GetObjectSize());
}
bool WorldObject::IsWithinDist2d(float x, float y, float dist) const
{
return IsInDist2d(x, y, dist + GetObjectSize());
return IsInDist2d(x, y, dist + GetObjectSize());
}
bool WorldObject::IsWithinDist2d(const Position* pos, float dist) const
{
return IsInDist2d(pos, dist + GetObjectSize());
{
return IsInDist2d(pos, dist + GetObjectSize());
}
bool WorldObject::IsWithinDist(WorldObject const* obj, float dist2compare, bool is3D /*= true*/) const
@@ -2177,9 +2177,9 @@ bool WorldObject::canSeeOrDetect(WorldObject const* obj, bool ignoreStealth, boo
return true;
}
bool WorldObject::CanNeverSee(WorldObject const* obj) const
{
return GetMap() != obj->GetMap() || !InSamePhase(obj);
bool WorldObject::CanNeverSee(WorldObject const* obj) const
{
return GetMap() != obj->GetMap() || !InSamePhase(obj);
}
bool WorldObject::CanDetect(WorldObject const* obj, bool ignoreStealth) const
@@ -3222,7 +3222,7 @@ void WorldObject::SetPhaseMask(uint32 newPhaseMask, bool update)
UpdateObjectVisibility();
}
bool WorldObject::InSamePhase(WorldObject const* obj) const
bool WorldObject::InSamePhase(WorldObject const* obj) const
{
return InSamePhase(obj->GetPhaseMask());
}