[7914] Fixed variable name typos in creature event AI code. Author: NoFantasy

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-31 15:58:16 -05:00
parent 5ed5513ca8
commit 4b3be64c79
3 changed files with 16 additions and 16 deletions
+6 -6
View File
@@ -413,12 +413,12 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
} }
case ACTION_T_MORPH_TO_ENTRY_OR_MODEL: case ACTION_T_MORPH_TO_ENTRY_OR_MODEL:
{ {
if (action.morph.creatireId || action.morph.modelId) if (action.morph.creatureId || action.morph.modelId)
{ {
//set model based on entry from creature_template //set model based on entry from creature_template
if (action.morph.creatireId) if (action.morph.creatureId)
{ {
if (CreatureInfo const* ci = GetCreatureTemplateStore(action.morph.creatireId)) if (CreatureInfo const* ci = GetCreatureTemplateStore(action.morph.creatureId))
{ {
//use default display //use default display
if (ci->Modelid_A1) if (ci->Modelid_A1)
@@ -520,12 +520,12 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
Creature* pCreature = NULL; Creature* pCreature = NULL;
if (action.summon.duration) if (action.summon.duration)
pCreature = m_creature->SummonCreature(action.summon.creatured, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, action.summon.duration); pCreature = m_creature->SummonCreature(action.summon.creatureId, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, action.summon.duration);
else else
pCreature = m_creature->SummonCreature(action.summon.creatured, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0); pCreature = m_creature->SummonCreature(action.summon.creatureId, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
if (!pCreature) if (!pCreature)
sLog.outErrorDb( "CreatureEventAI: failed to spawn creature %u. Spawn event %d is on creature %d", action.summon.creatured, EventId, m_creature->GetEntry()); sLog.outErrorDb( "CreatureEventAI: failed to spawn creature %u. Spawn event %d is on creature %d", action.summon.creatureId, EventId, m_creature->GetEntry());
else if (action.summon.target != TARGET_T_SELF && target) else if (action.summon.target != TARGET_T_SELF && target)
pCreature->AI()->AttackStart(target); pCreature->AI()->AttackStart(target);
break; break;
+2 -2
View File
@@ -199,7 +199,7 @@ struct CreatureEventAI_Action
// ACTION_T_MORPH_TO_ENTRY_OR_MODEL = 3 // ACTION_T_MORPH_TO_ENTRY_OR_MODEL = 3
struct struct
{ {
uint32 creatireId; // set one from fields (or 0 for both to demorph) uint32 creatureId; // set one from fields (or 0 for both to demorph)
uint32 modelId; uint32 modelId;
} morph; } morph;
// ACTION_T_SOUND = 4 // ACTION_T_SOUND = 4
@@ -236,7 +236,7 @@ struct CreatureEventAI_Action
// ACTION_T_SUMMON = 12 // ACTION_T_SUMMON = 12
struct struct
{ {
uint32 creatured; uint32 creatureId;
uint32 target; uint32 target;
uint32 duration; uint32 duration;
} summon; } summon;
+8 -8
View File
@@ -438,19 +438,19 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
} }
break; break;
case ACTION_T_MORPH_TO_ENTRY_OR_MODEL: case ACTION_T_MORPH_TO_ENTRY_OR_MODEL:
if (action.morph.creatireId !=0 || action.morph.modelId !=0) if (action.morph.creatureId !=0 || action.morph.modelId !=0)
{ {
if (action.morph.creatireId && !sCreatureStorage.LookupEntry<CreatureInfo>(action.morph.creatireId)) if (action.morph.creatureId && !sCreatureStorage.LookupEntry<CreatureInfo>(action.morph.creatureId))
{ {
sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant Creature entry %u.", i, j+1, action.morph.creatireId); sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant Creature entry %u.", i, j+1, action.morph.creatureId);
action.morph.creatireId = 0; action.morph.creatureId = 0;
} }
if (action.morph.modelId) if (action.morph.modelId)
{ {
if (action.morph.creatireId) if (action.morph.creatureId)
{ {
sLog.outErrorDb("CreatureEventAI: Event %u Action %u have unused ModelId %u with also set creature id %u.", i, j+1, action.morph.modelId,action.morph.creatireId); sLog.outErrorDb("CreatureEventAI: Event %u Action %u have unused ModelId %u with also set creature id %u.", i, j+1, action.morph.modelId,action.morph.creatureId);
action.morph.modelId = 0; action.morph.modelId = 0;
} }
else if (!sCreatureDisplayInfoStore.LookupEntry(action.morph.modelId)) else if (!sCreatureDisplayInfoStore.LookupEntry(action.morph.modelId))
@@ -512,8 +512,8 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
break; break;
} }
case ACTION_T_SUMMON: case ACTION_T_SUMMON:
if (!sCreatureStorage.LookupEntry<CreatureInfo>(action.summon.creatured)) if (!sCreatureStorage.LookupEntry<CreatureInfo>(action.summon.creatureId))
sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.summon.creatured); sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.summon.creatureId);
if (action.summon.target >= TARGET_T_END) if (action.summon.target >= TARGET_T_END)
sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);