diff --git a/src/game/GameEventMgr.cpp b/src/game/GameEventMgr.cpp index 5af64d805e..dc86f65970 100644 --- a/src/game/GameEventMgr.cpp +++ b/src/game/GameEventMgr.cpp @@ -1631,7 +1631,7 @@ TRINITY_DLL_SPEC bool IsHolidayActive( HolidayIds id ) GameEventMgr::ActiveEvents const& ae = gameeventmgr.GetActiveEventList(); for(GameEventMgr::ActiveEvents::const_iterator itr = ae.begin(); itr != ae.end(); ++itr) - if(events[id].holiday_id==id) + if(events[*itr].holiday_id==id) return true; return false;