Clean up in item refund related code.
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1 @@
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ALTER TABLE `item_refund_instance` DROP COLUMN `count`;
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+2
-3
@@ -1055,12 +1055,11 @@ void Item::BuildUpdate(UpdateDataMapType& data_map)
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ClearUpdateMask(false);
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}
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void Item::SaveRefundDataToDB(uint32 count)
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void Item::SaveRefundDataToDB()
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{
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std::ostringstream ss;
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ss << "REPLACE INTO item_refund_instance VALUES(";
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ss << "INSERT INTO item_refund_instance VALUES(";
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ss << GetGUIDLow() << ",";
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ss << count << ", ";
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ss << GetRefundRecipient() << ",";
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ss << GetPaidMoney() << ",";
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ss << GetPaidExtendedCost();
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+1
-1
@@ -243,7 +243,7 @@ class Item : public Object
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virtual bool LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result);
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virtual void DeleteFromDB();
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void DeleteFromInventoryDB();
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void SaveRefundDataToDB(uint32 count);
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void SaveRefundDataToDB();
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void DeleteRefundDataFromDB();
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bool IsBag() const { return GetProto()->InventoryType == INVTYPE_BAG; }
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+2
-145
@@ -1372,44 +1372,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recv_data)
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return;
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}
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// This function call unsets ITEM_FLAGS_REFUNDABLE if played time is over 2 hours.
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item->UpdatePlayedTime(GetPlayer());
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if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
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{
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sLog.outDebug("Item refund: item not refundable!");
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return;
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}
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if (GetPlayer()->GetGUIDLow() != item->GetRefundRecipient()) // Formerly refundable item got traded
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{
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sLog.outDebug("Item refund: item was traded!");
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item->SetNotRefundable(GetPlayer());
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return;
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}
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ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(item->GetPaidExtendedCost());
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if (!iece)
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{
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sLog.outDebug("Item refund: cannot find extendedcost data.");
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return;
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}
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uint32 itemCount = item->GetCount();
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WorldPacket data(SMSG_ITEM_REFUND_INFO_RESPONSE, 8+4+4+4+4*4+4*4+4+4);
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data << uint64(guid); // item guid
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data << uint32(item->GetPaidMoney() * itemCount); // money cost
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data << uint32(iece->reqhonorpoints * itemCount); // honor point cost
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data << uint32(iece->reqarenapoints * itemCount); // arena point cost
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for (uint8 i = 0; i < 5; ++i) // item cost data
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{
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data << iece->reqitem[i];
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data << (iece->reqitemcount[i] * itemCount);
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}
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data << uint32(0);
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data << uint32(GetPlayer()->GetTotalPlayedTime() - item->GetPlayedTime());
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SendPacket(&data);
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GetPlayer()->SendRefundInfo(item);
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}
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void WorldSession::HandleItemRefund(WorldPacket &recv_data)
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@@ -1425,113 +1388,7 @@ void WorldSession::HandleItemRefund(WorldPacket &recv_data)
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return;
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}
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if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
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{
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sLog.outDebug("Item refund: item not refundable!");
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return;
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}
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if (item->IsRefundExpired()) // item refund has expired
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{
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item->SetNotRefundable(GetPlayer());
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WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4);
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data << uint64(guid); // Guid
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data << uint32(10); // Error!
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SendPacket(&data);
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return;
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}
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if (GetPlayer()->GetGUIDLow() != item->GetRefundRecipient()) // Formerly refundable item got traded
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{
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sLog.outDebug("Item refund: item was traded!");
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item->SetNotRefundable(GetPlayer());
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return;
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}
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ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(item->GetPaidExtendedCost());
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if (!iece)
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{
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sLog.outDebug("Item refund: cannot find extendedcost data.");
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return;
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}
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uint32 itemCount = item->GetCount(); // stacked refundable items.
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uint32 moneyRefund = item->GetPaidMoney()*itemCount;
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bool store_error = false;
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for (uint8 i = 0; i < 5; ++i)
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{
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uint32 count = iece->reqitemcount[i] * itemCount;
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uint32 itemid = iece->reqitem[i];
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if (count && itemid)
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{
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ItemPosCountVec dest;
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uint8 msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count);
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if (msg != EQUIP_ERR_OK)
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{
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store_error = true;
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break;
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}
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}
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}
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if (store_error)
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{
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WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4);
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data << uint64(guid); // Guid
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data << uint32(10); // Error!
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SendPacket(&data);
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return;
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}
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WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4+4+4+4+4*4+4*4);
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data << uint64(guid); // item guid
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data << uint32(0); // 0, or error code
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data << uint32(moneyRefund); // money cost
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data << uint32(iece->reqhonorpoints * itemCount); // honor point cost
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data << uint32(iece->reqarenapoints * itemCount); // arena point cost
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for (uint8 i = 0; i < 5; ++i) // item cost data
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{
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data << iece->reqitem[i];
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data << (iece->reqitemcount[i] * itemCount);
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}
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SendPacket(&data);
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// Delete any references to the refund data
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item->SetNotRefundable(GetPlayer());
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// Destroy item
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_player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
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// Grant back extendedcost items
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for (uint8 i = 0; i < 5; ++i)
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{
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uint32 count = iece->reqitemcount[i] * itemCount;
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uint32 itemid = iece->reqitem[i];
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if (count && itemid)
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{
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ItemPosCountVec dest;
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uint8 msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count);
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ASSERT(msg == EQUIP_ERR_OK) /// Already checked before
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Item* it = _player->StoreNewItem(dest, itemid, true);
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_player->SendNewItem(it, count, true, false, true);
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}
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}
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// Grant back money
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if (moneyRefund)
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_player->ModifyMoney(moneyRefund);
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// Grant back Honor points
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uint32 honorRefund = iece->reqhonorpoints * itemCount;
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if (honorRefund)
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_player->ModifyHonorPoints(honorRefund);
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// Grant back Arena points
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uint32 arenaRefund = iece->reqarenapoints * itemCount;
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if (arenaRefund)
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_player->ModifyArenaPoints(arenaRefund);
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GetPlayer()->RefundItem(item);
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}
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/**
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+173
-34
@@ -12013,19 +12013,17 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count)
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if (IsInventoryPos(dst))
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{
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bool isRefundable = pSrcItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
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if (isRefundable)
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AlterRefundReferenceCount(pSrcItem->GetGUID(), pSrcItem->GetCount() - count);
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// change item amount before check (for unique max count check)
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pSrcItem->SetCount(pSrcItem->GetCount() - count);
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if (isRefundable)
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SendRefundInfo(pSrcItem);
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ItemPosCountVec dest;
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uint8 msg = CanStoreItem(dstbag, dstslot, dest, pNewItem, false);
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if (msg != EQUIP_ERR_OK)
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{
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if (isRefundable)
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AlterRefundReferenceCount(pSrcItem->GetGUID(), pSrcItem->GetCount() + count);
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delete pNewItem;
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pSrcItem->SetCount(pSrcItem->GetCount() + count);
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SendEquipError(msg, pSrcItem, NULL);
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@@ -12038,31 +12036,27 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count)
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StoreItem(dest, pNewItem, true);
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if (isRefundable)
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{
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AddRefundReference(pNewItem->GetGUID(), count);
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pNewItem->SetPaidExtendedCost(pSrcItem->GetPaidExtendedCost());
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pNewItem->SetPaidMoney(pSrcItem->GetPaidMoney());
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pNewItem->SetRefundRecipient(GetGUIDLow());
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pNewItem->SetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME, pSrcItem->GetPlayedTime());
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pNewItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
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pNewItem->SaveRefundDataToDB(count);
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}
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}
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else if (IsBankPos (dst))
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{
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bool isRefundable = pSrcItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
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if (isRefundable)
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AlterRefundReferenceCount(pSrcItem->GetGUID(), pSrcItem->GetCount() - count);
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// change item amount before check (for unique max count check)
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pSrcItem->SetCount(pSrcItem->GetCount() - count);
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if (isRefundable)
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SendRefundInfo(pSrcItem);
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ItemPosCountVec dest;
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uint8 msg = CanBankItem(dstbag, dstslot, dest, pNewItem, false);
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if (msg != EQUIP_ERR_OK)
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{
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if (isRefundable)
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AlterRefundReferenceCount(pSrcItem->GetGUID(), pSrcItem->GetCount() + count);
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delete pNewItem;
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pSrcItem->SetCount(pSrcItem->GetCount() + count);
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SendEquipError(msg, pSrcItem, NULL);
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@@ -12075,13 +12069,12 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count)
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BankItem(dest, pNewItem, true);
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if (isRefundable)
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{
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AddRefundReference(pNewItem->GetGUID(), count);
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AddRefundReference(pNewItem->GetGUID());
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pNewItem->SetPaidExtendedCost(pSrcItem->GetPaidExtendedCost());
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pNewItem->SetPaidMoney(pSrcItem->GetPaidMoney());
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pNewItem->SetRefundRecipient(GetGUIDLow());
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pNewItem->SetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME, pSrcItem->GetPlayedTime());
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pNewItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
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pNewItem->SaveRefundDataToDB(count);
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}
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}
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else if (IsEquipmentPos (dst))
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@@ -12275,6 +12268,7 @@ void Player::SwapItem(uint16 src, uint16 dst)
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pDstItem->SendUpdateToPlayer(this);
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}
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}
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SendRefundInfo(pDstItem);
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return;
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}
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}
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@@ -16504,7 +16498,7 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
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else
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{
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QueryResult_AutoPtr result2 = CharacterDatabase.PQuery(
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"SELECT count,player_guid,paidMoney,paidExtendedCost FROM `item_refund_instance` WHERE item_guid = '%u' AND player_guid = '%u' LIMIT 1",
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"SELECT player_guid,paidMoney,paidExtendedCost FROM `item_refund_instance` WHERE item_guid = '%u' AND player_guid = '%u' LIMIT 1",
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item->GetGUIDLow(), GetGUIDLow());
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if (!result2)
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{
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@@ -16516,10 +16510,10 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
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else
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{
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fields = result2->Fetch();
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item->SetRefundRecipient(fields[1].GetUInt32());
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item->SetPaidMoney(fields[2].GetUInt32());
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item->SetPaidExtendedCost(fields[3].GetUInt32());
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AddRefundReference(item->GetGUID(), fields[0].GetUInt32());
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item->SetRefundRecipient(fields[0].GetUInt32());
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item->SetPaidMoney(fields[1].GetUInt32());
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item->SetPaidExtendedCost(fields[2].GetUInt32());
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AddRefundReference(item->GetGUID());
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}
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}
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}
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@@ -17654,14 +17648,14 @@ void Player::_SaveInventory()
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// the client auto counts down in real time after having received the initial played time on the first
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// SMSG_ITEM_REFUND_INFO_RESPONSE packet.
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// Item::UpdatePlayedTime is only called when needed, which is in DB saves, and item refund info requests.
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std::map<uint64, uint32>::iterator i_next;
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for (std::map<uint64, uint32>::iterator itr = m_refundableItems.begin(); itr!= m_refundableItems.end(); itr = i_next)
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std::set<uint64>::iterator i_next;
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for (std::set<uint64>::iterator itr = m_refundableItems.begin(); itr!= m_refundableItems.end(); itr = i_next)
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{
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// use copy iterator because itr may be invalid after operations in this loop
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i_next = itr;
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++i_next;
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Item* iPtr = GetItemByGuid(itr->first);
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Item* iPtr = GetItemByGuid(*itr);
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if (iPtr)
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{
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iPtr->UpdatePlayedTime(this);
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@@ -17669,7 +17663,7 @@ void Player::_SaveInventory()
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}
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else
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{
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sLog.outError("Can't find item guid " UI64FMTD " but is in refundable storage for player %u ! Removing.", itr->first, GetGUIDLow());
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sLog.outError("Can't find item guid " UI64FMTD " but is in refundable storage for player %u ! Removing.", *itr, GetGUIDLow());
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m_refundableItems.erase(itr);
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}
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}
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@@ -19526,8 +19520,8 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
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it->SetRefundRecipient(GetGUIDLow());
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it->SetPaidMoney(price);
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it->SetPaidExtendedCost(crItem->ExtendedCost);
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it->SaveRefundDataToDB(it->GetCount());
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AddRefundReference(it->GetGUID(), it->GetCount());
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it->SaveRefundDataToDB();
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AddRefundReference(it->GetGUID());
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}
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}
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}
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@@ -19584,8 +19578,8 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
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it->SetRefundRecipient(GetGUIDLow());
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it->SetPaidMoney(price);
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it->SetPaidExtendedCost(crItem->ExtendedCost);
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it->SaveRefundDataToDB(it->GetCount());
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AddRefundReference(it->GetGUID(), it->GetCount());
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it->SaveRefundDataToDB();
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AddRefundReference(it->GetGUID());
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}
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}
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}
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@@ -23595,25 +23589,170 @@ void Player::SendDuelCountdown(uint32 counter)
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GetSession()->SendPacket(&data);
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}
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void Player::AddRefundReference(uint64 it, uint32 stackCount)
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void Player::AddRefundReference(uint64 it)
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{
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m_refundableItems[it] = stackCount;
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m_refundableItems.insert(it);
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}
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void Player::DeleteRefundReference(uint64 it)
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{
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std::map<uint64,uint32>::iterator itr = m_refundableItems.find(it);
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std::set<uint64>::iterator itr = m_refundableItems.find(it);
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if (itr != m_refundableItems.end())
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{
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m_refundableItems.erase(itr);
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}
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}
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void Player::AlterRefundReferenceCount(uint64 it, uint32 newCount)
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void Player::SendRefundInfo(Item *item)
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{
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std::map<uint64,uint32>::iterator itr = m_refundableItems.find(it);
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if (itr != m_refundableItems.end())
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// This function call unsets ITEM_FLAGS_REFUNDABLE if played time is over 2 hours.
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item->UpdatePlayedTime(this);
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if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
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{
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itr->second = newCount;
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sLog.outDebug("Item refund: item not refundable!");
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return;
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}
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if (GetGUIDLow() != item->GetRefundRecipient()) // Formerly refundable item got traded
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{
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sLog.outDebug("Item refund: item was traded!");
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item->SetNotRefundable(this);
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return;
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}
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ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(item->GetPaidExtendedCost());
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if (!iece)
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{
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sLog.outDebug("Item refund: cannot find extendedcost data.");
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return;
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}
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uint32 itemCount = item->GetCount();
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WorldPacket data(SMSG_ITEM_REFUND_INFO_RESPONSE, 8+4+4+4+4*4+4*4+4+4);
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data << uint64(item->GetGUID()); // item guid
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data << uint32(item->GetPaidMoney() * itemCount); // money cost
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data << uint32(iece->reqhonorpoints * itemCount); // honor point cost
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data << uint32(iece->reqarenapoints * itemCount); // arena point cost
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for (uint8 i = 0; i < 5; ++i) // item cost data
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{
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data << iece->reqitem[i];
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data << (iece->reqitemcount[i] * itemCount);
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}
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data << uint32(0);
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data << uint32(GetTotalPlayedTime() - item->GetPlayedTime());
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GetSession()->SendPacket(&data);
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}
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void Player::RefundItem(Item *item)
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{
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if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
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{
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sLog.outDebug("Item refund: item not refundable!");
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return;
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}
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if (item->IsRefundExpired()) // item refund has expired
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{
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item->SetNotRefundable(this);
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WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4);
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data << uint64(item->GetGUID()); // Guid
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data << uint32(10); // Error!
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GetSession()->SendPacket(&data);
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return;
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}
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if (GetGUIDLow() != item->GetRefundRecipient()) // Formerly refundable item got traded
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{
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sLog.outDebug("Item refund: item was traded!");
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item->SetNotRefundable(this);
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return;
|
||||
}
|
||||
|
||||
ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(item->GetPaidExtendedCost());
|
||||
if (!iece)
|
||||
{
|
||||
sLog.outDebug("Item refund: cannot find extendedcost data.");
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 itemCount = item->GetCount(); // stacked refundable items.
|
||||
uint32 moneyRefund = item->GetPaidMoney()*itemCount;
|
||||
|
||||
bool store_error = false;
|
||||
for (uint8 i = 0; i < 5; ++i)
|
||||
{
|
||||
uint32 count = iece->reqitemcount[i] * itemCount;
|
||||
uint32 itemid = iece->reqitem[i];
|
||||
|
||||
if (count && itemid)
|
||||
{
|
||||
ItemPosCountVec dest;
|
||||
uint8 msg = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count);
|
||||
if (msg != EQUIP_ERR_OK)
|
||||
{
|
||||
store_error = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (store_error)
|
||||
{
|
||||
WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4);
|
||||
data << uint64(item->GetGUID()); // Guid
|
||||
data << uint32(10); // Error!
|
||||
GetSession()->SendPacket(&data);
|
||||
return;
|
||||
}
|
||||
|
||||
WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4+4+4+4+4*4+4*4);
|
||||
data << uint64(item->GetGUID()); // item guid
|
||||
data << uint32(0); // 0, or error code
|
||||
data << uint32(moneyRefund); // money cost
|
||||
data << uint32(iece->reqhonorpoints * itemCount); // honor point cost
|
||||
data << uint32(iece->reqarenapoints * itemCount); // arena point cost
|
||||
for (uint8 i = 0; i < 5; ++i) // item cost data
|
||||
{
|
||||
data << iece->reqitem[i];
|
||||
data << (iece->reqitemcount[i] * itemCount);
|
||||
}
|
||||
GetSession()->SendPacket(&data);
|
||||
|
||||
// Delete any references to the refund data
|
||||
item->SetNotRefundable(this);
|
||||
|
||||
// Destroy item
|
||||
DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
|
||||
|
||||
// Grant back extendedcost items
|
||||
for (uint8 i = 0; i < 5; ++i)
|
||||
{
|
||||
uint32 count = iece->reqitemcount[i] * itemCount;
|
||||
uint32 itemid = iece->reqitem[i];
|
||||
if (count && itemid)
|
||||
{
|
||||
ItemPosCountVec dest;
|
||||
uint8 msg = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count);
|
||||
ASSERT(msg == EQUIP_ERR_OK) /// Already checked before
|
||||
Item* it = StoreNewItem(dest, itemid, true);
|
||||
SendNewItem(it, count, true, false, true);
|
||||
}
|
||||
}
|
||||
|
||||
// Grant back money
|
||||
if (moneyRefund)
|
||||
ModifyMoney(moneyRefund);
|
||||
|
||||
// Grant back Honor points
|
||||
uint32 honorRefund = iece->reqhonorpoints * itemCount;
|
||||
if (honorRefund)
|
||||
ModifyHonorPoints(honorRefund);
|
||||
|
||||
// Grant back Arena points
|
||||
uint32 arenaRefund = iece->reqarenapoints * itemCount;
|
||||
if (arenaRefund)
|
||||
ModifyArenaPoints(arenaRefund);
|
||||
|
||||
}
|
||||
+4
-3
@@ -1200,8 +1200,7 @@ class Player : public Unit, public GridObject<Player>
|
||||
uint8 _CanTakeMoreSimilarItems(uint32 entry, uint32 count, Item* pItem, uint32* no_space_count = NULL) const;
|
||||
uint8 _CanStoreItem(uint8 bag, uint8 slot, ItemPosCountVec& dest, uint32 entry, uint32 count, Item *pItem = NULL, bool swap = false, uint32* no_space_count = NULL) const;
|
||||
|
||||
void AddRefundReference(uint64 it, uint32 stackCount);
|
||||
void AlterRefundReferenceCount(uint64 it, uint32 newCount);
|
||||
void AddRefundReference(uint64 it);
|
||||
void DeleteRefundReference(uint64 it);
|
||||
|
||||
void ApplyEquipCooldown(Item * pItem);
|
||||
@@ -2589,7 +2588,9 @@ class Player : public Unit, public GridObject<Player>
|
||||
uint8 _CanStoreItem_InInventorySlots(uint8 slot_begin, uint8 slot_end, ItemPosCountVec& dest, ItemPrototype const *pProto, uint32& count, bool merge, Item *pSrcItem, uint8 skip_bag, uint8 skip_slot) const;
|
||||
Item* _StoreItem(uint16 pos, Item *pItem, uint32 count, bool clone, bool update);
|
||||
|
||||
std::map<uint64, uint32> m_refundableItems;
|
||||
std::set<uint64> m_refundableItems;
|
||||
void SendRefundInfo(Item* item);
|
||||
void RefundItem(Item* item);
|
||||
|
||||
void UpdateKnownCurrencies(uint32 itemId, bool apply);
|
||||
int32 CalculateReputationGain(uint32 creatureOrQuestLevel, int32 rep, int32 faction, bool for_quest);
|
||||
|
||||
Reference in New Issue
Block a user