Core/Creatures: Flag dungeon bosses for quicker lookups for related encounters

This commit is contained in:
Shauren
2011-02-09 16:28:56 +01:00
parent 8bcd298103
commit 4a55030f38
4 changed files with 54 additions and 34 deletions
+34 -26
View File
@@ -855,6 +855,12 @@ void ObjectMgr::CheckCreatureTemplate(CreatureInfo const* cInfo)
const_cast<CreatureInfo*>(cInfo)->expansion = 0;
}
if (uint32 badFlags = (cInfo->flags_extra & ~CREATURE_FLAG_EXTRA_DB_ALLOWED))
{
sLog->outErrorDb("Table `creature_template` lists creature (Entry: %u) with disallowed `flags_extra` %u, removing incorrect flag.", cInfo->Entry, badFlags);
const_cast<CreatureInfo*>(cInfo)->flags_extra &= CREATURE_FLAG_EXTRA_DB_ALLOWED;
}
const_cast<CreatureInfo*>(cInfo)->dmg_multiplier *= Creature::_GetDamageMod(cInfo->rank);
}
@@ -5571,6 +5577,9 @@ void ObjectMgr::LoadInstanceEncounters()
{
Field* fields = result->Fetch();
uint32 entry = fields[0].GetUInt32();
uint8 creditType = fields[1].GetUInt8();
uint32 creditEntry = fields[2].GetUInt32();
uint32 lastEncounterDungeon = fields[3].GetUInt32();
DungeonEncounterEntry const* dungeonEncounter = sDungeonEncounterStore.LookupEntry(entry);
if (!dungeonEncounter)
{
@@ -5578,32 +5587,6 @@ void ObjectMgr::LoadInstanceEncounters()
continue;
}
uint8 creditType = fields[1].GetUInt8();
uint32 creditEntry = fields[2].GetUInt32();
switch (creditType)
{
case ENCOUNTER_CREDIT_KILL_CREATURE:
if (!GetCreatureInfo(creditEntry))
{
sLog->outErrorDb("Table `instance_encounters` has an invalid creature (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName[0]);
continue;
}
break;
case ENCOUNTER_CREDIT_CAST_SPELL:
if (!sSpellStore.LookupEntry(creditEntry))
{
sLog->outErrorDb("Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName[0]);
continue;
}
break;
default:
sLog->outErrorDb("Table `instance_encounters` has an invalid credit type (%u) for encounter %u (%s), skipped!", creditType, entry, dungeonEncounter->encounterName[0]);
continue;
}
uint32 lastEncounterDungeon = fields[3].GetUInt32();
if (lastEncounterDungeon && !sLFGDungeonStore.LookupEntry(lastEncounterDungeon))
{
sLog->outErrorDb("Table `instance_encounters` has an encounter %u (%s) marked as final for invalid dungeon id %u, skipped!", entry, dungeonEncounter->encounterName[0], lastEncounterDungeon);
@@ -5622,6 +5605,31 @@ void ObjectMgr::LoadInstanceEncounters()
dungeonLastBosses[lastEncounterDungeon] = dungeonEncounter;
}
switch (creditType)
{
case ENCOUNTER_CREDIT_KILL_CREATURE:
{
CreatureInfo const* creatureInfo = GetCreatureInfo(creditEntry);
if (!creatureInfo)
{
sLog->outErrorDb("Table `instance_encounters` has an invalid creature (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName[0]);
continue;
}
break;
const_cast<CreatureInfo*>(creatureInfo)->flags_extra |= CREATURE_FLAG_EXTRA_DUNGEON_BOSS;
}
case ENCOUNTER_CREDIT_CAST_SPELL:
if (!sSpellStore.LookupEntry(creditEntry))
{
sLog->outErrorDb("Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName[0]);
continue;
}
break;
default:
sLog->outErrorDb("Table `instance_encounters` has an invalid credit type (%u) for encounter %u (%s), skipped!", creditType, entry, dungeonEncounter->encounterName[0]);
continue;
}
DungeonEncounterList& encounters = mDungeonEncounters[MAKE_PAIR32(dungeonEncounter->mapId, dungeonEncounter->difficulty)];
encounters.push_back(new DungeonEncounter(dungeonEncounter, EncounterCreditType(creditType), creditEntry, lastEncounterDungeon));
++count;