diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 16ae4f7e09..1392cb1a4b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22269,7 +22269,7 @@ void Player::UpdateVisibilityOf(T* target, UpdateData& data, std::set& vi m_clientGUIDs.erase(target->GetGUID()); #ifdef TRINITY_DEBUG - TC_LOG_DEBUG("maps", "Object %u (%s) is out of range for %s. Distance = %f", target->GetGUID().ToString().c_str(), target->GetEntry(), GetGUID().ToString().c_str(), GetDistance(target)); + TC_LOG_DEBUG("maps", "Object %s (%u) is out of range for %s. Distance = %f", target->GetGUID().ToString().c_str(), target->GetEntry(), GetGUID().ToString().c_str(), GetDistance(target)); #endif } } @@ -22281,7 +22281,7 @@ void Player::UpdateVisibilityOf(T* target, UpdateData& data, std::set& vi UpdateVisibilityOf_helper(m_clientGUIDs, target, visibleNow); #ifdef TRINITY_DEBUG - TC_LOG_DEBUG("maps", "Object %u (%s) is visible now for %s. Distance = %f", target->GetGUID().ToString().c_str(), target->GetEntry(), GetGUID().ToString().c_str(), GetDistance(target)); + TC_LOG_DEBUG("maps", "Object %s (%u) is visible now for %s. Distance = %f", target->GetGUID().ToString().c_str(), target->GetEntry(), GetGUID().ToString().c_str(), GetDistance(target)); #endif } }