Code style (game + scripts only):
"( " --> "("
" )" --> ")"
--HG--
branch : trunk
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@@ -491,7 +491,7 @@ struct npc_geezleAI : public ScriptedAI
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for (std::list<Player*>::const_iterator itr = players.begin(); itr != players.end(); ++itr)
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{
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if ((*itr)->GetQuestStatus(QUEST_TREES_COMPANY)==QUEST_STATUS_INCOMPLETE
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&&(*itr)->HasAura(SPELL_TREE_DISGUISE) )
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&&(*itr)->HasAura(SPELL_TREE_DISGUISE))
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{
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(*itr)->KilledMonsterCredit(MOB_SPARK,0);
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}
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+1
-1
@@ -1155,7 +1155,7 @@ bool GossipHello_npc_arthas(Player* pPlayer, Creature* pCreature)
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}
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bool GossipSelect_npc_arthas(Player *pPlayer, Creature *pCreature, uint32 sender, uint32 action )
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bool GossipSelect_npc_arthas(Player *pPlayer, Creature *pCreature, uint32 sender, uint32 action)
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{
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npc_arthasAI* pAI = CAST_AI(npc_arthasAI,pCreature->AI());
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