Code style (game + scripts only):

"( " --> "("
" )" --> ")"

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 22:59:46 +02:00
parent d19e127080
commit 49d05ba9aa
176 changed files with 4789 additions and 4789 deletions
+86 -86
View File
@@ -161,28 +161,28 @@ class WorldSession
/// Handle the authentication waiting queue (to be completed)
void SendAuthWaitQue(uint32 position);
//void SendTestCreatureQueryOpcode( uint32 entry, uint64 guid, uint32 testvalue );
//void SendTestCreatureQueryOpcode(uint32 entry, uint64 guid, uint32 testvalue);
void SendNameQueryOpcode(Player* p);
void SendNameQueryOpcodeFromDB(uint64 guid);
static void SendNameQueryOpcodeFromDBCallBack(QueryResult_AutoPtr result, uint32 accountId);
void SendTrainerList( uint64 guid );
void SendTrainerList( uint64 guid, const std::string& strTitle );
void SendListInventory( uint64 guid );
void SendShowBank( uint64 guid );
void SendTabardVendorActivate( uint64 guid );
void SendTrainerList(uint64 guid);
void SendTrainerList(uint64 guid, const std::string& strTitle);
void SendListInventory(uint64 guid);
void SendShowBank(uint64 guid);
void SendTabardVendorActivate(uint64 guid);
void SendSpiritResurrect();
void SendBindPoint(Creature* npc);
void SendAttackStop(Unit const* enemy);
void SendBattlegGroundList( uint64 guid, BattleGroundTypeId bgTypeId );
void SendBattlegGroundList(uint64 guid, BattleGroundTypeId bgTypeId);
void SendTradeStatus(uint32 status);
void SendCancelTrade();
void SendStablePet(uint64 guid );
void SendPetitionQueryOpcode( uint64 petitionguid);
void SendStablePet(uint64 guid);
void SendPetitionQueryOpcode(uint64 petitionguid);
void SendUpdateTrade();
//pet
@@ -197,7 +197,7 @@ class WorldSession
void LoadTutorialsData();
void SendTutorialsData();
void SaveTutorialsData();
uint32 GetTutorialInt(uint32 intId )
uint32 GetTutorialInt(uint32 intId)
{
return m_Tutorials[intId];
}
@@ -211,32 +211,32 @@ class WorldSession
}
}
//used with item_page table
bool SendItemInfo( uint32 itemid, WorldPacket data );
bool SendItemInfo(uint32 itemid, WorldPacket data);
//auction
void SendAuctionHello( uint64 guid, Creature * unit );
void SendAuctionCommandResult( uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0);
void SendAuctionBidderNotification( uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template);
void SendAuctionOwnerNotification( AuctionEntry * auction );
void SendAuctionOutbiddedMail( AuctionEntry * auction, uint32 newPrice );
void SendAuctionCancelledToBidderMail( AuctionEntry* auction );
void SendAuctionHello(uint64 guid, Creature * unit);
void SendAuctionCommandResult(uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0);
void SendAuctionBidderNotification(uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template);
void SendAuctionOwnerNotification(AuctionEntry * auction);
void SendAuctionOutbiddedMail(AuctionEntry * auction, uint32 newPrice);
void SendAuctionCancelledToBidderMail(AuctionEntry* auction);
//Item Enchantment
void SendEnchantmentLog(uint64 Target, uint64 Caster,uint32 ItemID,uint32 SpellID);
void SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,uint32 slot,uint32 Duration);
//Taxi
void SendTaxiStatus( uint64 guid );
void SendTaxiMenu( Creature* unit );
void SendDoFlight( uint32 mountDisplayId, uint32 path, uint32 pathNode = 0 );
bool SendLearnNewTaxiNode( Creature* unit );
void SendTaxiStatus(uint64 guid);
void SendTaxiMenu(Creature* unit);
void SendDoFlight(uint32 mountDisplayId, uint32 path, uint32 pathNode = 0);
bool SendLearnNewTaxiNode(Creature* unit);
// Guild/Arena Team
void SendGuildCommandResult(uint32 typecmd, const std::string& str, uint32 cmdresult);
void SendArenaTeamCommandResult(uint32 team_action, const std::string& team, const std::string& player, uint32 error_id);
void BuildArenaTeamEventPacket(WorldPacket *data, uint8 eventid, uint8 str_count, const std::string& str1, const std::string& str2, const std::string& str3);
void SendNotInArenaTeamPacket(uint8 type);
void SendPetitionShowList( uint64 guid );
void SendSaveGuildEmblem( uint32 msg );
void SendPetitionShowList(uint64 guid);
void SendSaveGuildEmblem(uint32 msg);
void SendBattleGroundOrArenaJoinError(uint8 err);
// Looking For Group
@@ -246,7 +246,7 @@ class WorldSession
void BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data);
void DoLootRelease( uint64 lguid );
void DoLootRelease(uint64 lguid);
// Account mute time
time_t m_muteTime;
@@ -263,7 +263,7 @@ class WorldSession
public: // opcodes handlers
void Handle_NULL(WorldPacket& recvPacket); // not used
void Handle_EarlyProccess( WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead
void Handle_EarlyProccess(WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead
void Handle_ServerSide(WorldPacket& recvPacket); // sever side only, can't be accepted from client
void Handle_Deprecated(WorldPacket& recvPacket); // never used anymore by client
@@ -291,7 +291,7 @@ class WorldSession
void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
void HandleFeatherFallAck(WorldPacket &recv_data);
void HandleMoveHoverAck( WorldPacket & recv_data );
void HandleMoveHoverAck(WorldPacket & recv_data);
void HandleMountSpecialAnimOpcode(WorldPacket &recvdata);
@@ -306,7 +306,7 @@ class WorldSession
void HandleMoveKnockBackAck(WorldPacket& recvPacket);
void HandleMoveTeleportAck(WorldPacket& recvPacket);
void HandleForceSpeedChangeAck( WorldPacket & recv_data );
void HandleForceSpeedChangeAck(WorldPacket & recv_data);
void HandlePingOpcode(WorldPacket& recvPacket);
void HandleAuthSessionOpcode(WorldPacket& recvPacket);
@@ -352,8 +352,8 @@ class WorldSession
void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
void HandleSetFactionAtWar( WorldPacket & recv_data );
void HandleSetFactionCheat( WorldPacket & recv_data );
void HandleSetFactionAtWar(WorldPacket & recv_data);
void HandleSetFactionCheat(WorldPacket & recv_data);
void HandleSetWatchedFactionOpcode(WorldPacket & recv_data);
void HandleSetFactionInactiveOpcode(WorldPacket & recv_data);
@@ -384,7 +384,7 @@ class WorldSession
void HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data);
void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data);
void HandleRequestRaidInfoOpcode( WorldPacket & recv_data );
void HandleRequestRaidInfoOpcode(WorldPacket & recv_data);
void HandleBattlefieldStatusOpcode(WorldPacket &recv_data);
void HandleBattleMasterHelloOpcode(WorldPacket &recv_data);
@@ -397,17 +397,17 @@ class WorldSession
void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
void HandleGroupDisbandOpcode(WorldPacket& recvPacket);
void HandleOptOutOfLootOpcode( WorldPacket &recv_data );
void HandleOptOutOfLootOpcode(WorldPacket &recv_data);
void HandleLootMethodOpcode(WorldPacket& recvPacket);
void HandleLootRoll( WorldPacket &recv_data );
void HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data );
void HandleRaidTargetUpdateOpcode( WorldPacket & recv_data );
void HandleRaidReadyCheckOpcode( WorldPacket & recv_data );
void HandleRaidReadyCheckFinishedOpcode( WorldPacket & recv_data );
void HandleGroupRaidConvertOpcode( WorldPacket & recv_data );
void HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data );
void HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data );
void HandlePartyAssignmentOpcode( WorldPacket & recv_data );
void HandleLootRoll(WorldPacket &recv_data);
void HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data);
void HandleRaidTargetUpdateOpcode(WorldPacket & recv_data);
void HandleRaidReadyCheckOpcode(WorldPacket & recv_data);
void HandleRaidReadyCheckFinishedOpcode(WorldPacket & recv_data);
void HandleGroupRaidConvertOpcode(WorldPacket & recv_data);
void HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data);
void HandleGroupAssistantLeaderOpcode(WorldPacket & recv_data);
void HandlePartyAssignmentOpcode(WorldPacket & recv_data);
void HandlePetitionBuyOpcode(WorldPacket& recv_data);
void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
@@ -480,27 +480,27 @@ class WorldSession
void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
void HandleAuctionListItems( WorldPacket & recv_data );
void HandleAuctionListBidderItems( WorldPacket & recv_data );
void HandleAuctionSellItem( WorldPacket & recv_data );
void HandleAuctionRemoveItem( WorldPacket & recv_data );
void HandleAuctionListOwnerItems( WorldPacket & recv_data );
void HandleAuctionPlaceBid( WorldPacket & recv_data );
void HandleAuctionListPendingSales( WorldPacket & recv_data );
void HandleAuctionListItems(WorldPacket & recv_data);
void HandleAuctionListBidderItems(WorldPacket & recv_data);
void HandleAuctionSellItem(WorldPacket & recv_data);
void HandleAuctionRemoveItem(WorldPacket & recv_data);
void HandleAuctionListOwnerItems(WorldPacket & recv_data);
void HandleAuctionPlaceBid(WorldPacket & recv_data);
void HandleAuctionListPendingSales(WorldPacket & recv_data);
void HandleGetMailList( WorldPacket & recv_data );
void HandleSendMail( WorldPacket & recv_data );
void HandleMailTakeMoney( WorldPacket & recv_data );
void HandleMailTakeItem( WorldPacket & recv_data );
void HandleMailMarkAsRead( WorldPacket & recv_data );
void HandleMailReturnToSender( WorldPacket & recv_data );
void HandleMailDelete( WorldPacket & recv_data );
void HandleItemTextQuery( WorldPacket & recv_data);
void HandleMailCreateTextItem(WorldPacket & recv_data );
void HandleQueryNextMailTime(WorldPacket & recv_data );
void HandleCancelChanneling(WorldPacket & recv_data );
void HandleGetMailList(WorldPacket & recv_data);
void HandleSendMail(WorldPacket & recv_data);
void HandleMailTakeMoney(WorldPacket & recv_data);
void HandleMailTakeItem(WorldPacket & recv_data);
void HandleMailMarkAsRead(WorldPacket & recv_data);
void HandleMailReturnToSender(WorldPacket & recv_data);
void HandleMailDelete(WorldPacket & recv_data);
void HandleItemTextQuery(WorldPacket & recv_data);
void HandleMailCreateTextItem(WorldPacket & recv_data);
void HandleQueryNextMailTime(WorldPacket & recv_data);
void HandleCancelChanneling(WorldPacket & recv_data);
void SendItemPageInfo( ItemPrototype *itemProto );
void SendItemPageInfo(ItemPrototype *itemProto);
void HandleSplitItemOpcode(WorldPacket& recvPacket);
void HandleSwapInvItemOpcode(WorldPacket& recvPacket);
void HandleDestroyItemOpcode(WorldPacket& recvPacket);
@@ -513,7 +513,7 @@ class WorldSession
void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket);
void HandleReadItem(WorldPacket& recvPacket);
void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket);
void HandleSwapItem( WorldPacket & recvPacket);
void HandleSwapItem(WorldPacket & recvPacket);
void HandleBuybackItem(WorldPacket & recvPacket);
void HandleAutoBankItemOpcode(WorldPacket& recvPacket);
void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket);
@@ -544,8 +544,8 @@ class WorldSession
void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket);
void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket);
void HandleQuestQueryOpcode(WorldPacket& recvPacket);
void HandleQuestgiverCancel(WorldPacket& recv_data );
void HandleQuestLogSwapQuest(WorldPacket& recv_data );
void HandleQuestgiverCancel(WorldPacket& recv_data);
void HandleQuestLogSwapQuest(WorldPacket& recv_data);
void HandleQuestLogRemoveQuest(WorldPacket& recv_data);
void HandleQuestConfirmAccept(WorldPacket& recv_data);
void HandleQuestgiverCompleteQuest(WorldPacket& recv_data);
@@ -559,9 +559,9 @@ class WorldSession
void HandleTextEmoteOpcode(WorldPacket& recvPacket);
void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
void HandleReclaimCorpseOpcode( WorldPacket& recvPacket );
void HandleCorpseQueryOpcode( WorldPacket& recvPacket );
void HandleCorpseMapPositionQuery( WorldPacket& recvPacket );
void HandleReclaimCorpseOpcode(WorldPacket& recvPacket);
void HandleCorpseQueryOpcode(WorldPacket& recvPacket);
void HandleCorpseMapPositionQuery(WorldPacket& recvPacket);
void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
void HandleSummonResponseOpcode(WorldPacket& recv_data);
@@ -592,23 +592,23 @@ class WorldSession
void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
void HandlePageTextQueryOpcode(WorldPacket& recvPacket);
void HandleTutorialFlag ( WorldPacket & recv_data );
void HandleTutorialClear( WorldPacket & recv_data );
void HandleTutorialReset( WorldPacket & recv_data );
void HandleTutorialFlag (WorldPacket & recv_data);
void HandleTutorialClear(WorldPacket & recv_data);
void HandleTutorialReset(WorldPacket & recv_data);
//Pet
void HandlePetAction( WorldPacket & recv_data );
void HandlePetAction(WorldPacket & recv_data);
void HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid, uint16 flag, uint64 guid2);
void HandlePetNameQuery( WorldPacket & recv_data );
void HandlePetSetAction( WorldPacket & recv_data );
void HandlePetAbandon( WorldPacket & recv_data );
void HandlePetRename( WorldPacket & recv_data );
void HandlePetCancelAuraOpcode( WorldPacket& recvPacket );
void HandlePetUnlearnOpcode( WorldPacket& recvPacket );
void HandlePetSpellAutocastOpcode( WorldPacket& recvPacket );
void HandlePetCastSpellOpcode( WorldPacket& recvPacket );
void HandlePetLearnTalent( WorldPacket& recvPacket );
void HandleLearnPreviewTalentsPet( WorldPacket& recvPacket );
void HandlePetNameQuery(WorldPacket & recv_data);
void HandlePetSetAction(WorldPacket & recv_data);
void HandlePetAbandon(WorldPacket & recv_data);
void HandlePetRename(WorldPacket & recv_data);
void HandlePetCancelAuraOpcode(WorldPacket& recvPacket);
void HandlePetUnlearnOpcode(WorldPacket& recvPacket);
void HandlePetSpellAutocastOpcode(WorldPacket& recvPacket);
void HandlePetCastSpellOpcode(WorldPacket& recvPacket);
void HandlePetLearnTalent(WorldPacket& recvPacket);
void HandleLearnPreviewTalentsPet(WorldPacket& recvPacket);
void HandleSetActionBarToggles(WorldPacket& recv_data);
@@ -622,12 +622,12 @@ class WorldSession
void HandleBattlemasterHelloOpcode(WorldPacket &recv_data);
void HandleBattlemasterJoinOpcode(WorldPacket &recv_data);
void HandleBattleGroundPlayerPositionsOpcode(WorldPacket& recv_data);
void HandlePVPLogDataOpcode( WorldPacket &recv_data );
void HandleBattleFieldPortOpcode( WorldPacket &recv_data );
void HandleBattlefieldListOpcode( WorldPacket &recv_data );
void HandleLeaveBattlefieldOpcode( WorldPacket &recv_data );
void HandleBattlemasterJoinArena( WorldPacket &recv_data );
void HandleReportPvPAFK( WorldPacket &recv_data );
void HandlePVPLogDataOpcode(WorldPacket &recv_data);
void HandleBattleFieldPortOpcode(WorldPacket &recv_data);
void HandleBattlefieldListOpcode(WorldPacket &recv_data);
void HandleLeaveBattlefieldOpcode(WorldPacket &recv_data);
void HandleBattlemasterJoinArena(WorldPacket &recv_data);
void HandleReportPvPAFK(WorldPacket &recv_data);
void HandleWardenDataOpcode(WorldPacket& recv_data);
void HandleWorldTeleportOpcode(WorldPacket& recv_data);
@@ -718,7 +718,7 @@ class WorldSession
void HandleCalendarGetNumPending(WorldPacket& recv_data);
void HandleSpellClick(WorldPacket& recv_data);
void HandleMirrrorImageDataRequest( WorldPacket & recv_data );
void HandleMirrrorImageDataRequest(WorldPacket & recv_data);
void HandleAlterAppearance(WorldPacket& recv_data);
void HandleRemoveGlyph(WorldPacket& recv_data);
void HandleCharCustomize(WorldPacket& recv_data);