Code style (game + scripts only):

"( " --> "("
" )" --> ")"

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 22:59:46 +02:00
parent d19e127080
commit 49d05ba9aa
176 changed files with 4789 additions and 4789 deletions
+11 -11
View File
@@ -27,10 +27,10 @@
class UpdateMask
{
public:
UpdateMask( ) : mCount( 0 ), mBlocks( 0 ), mUpdateMask( 0 ) { }
UpdateMask( const UpdateMask& mask ) : mUpdateMask( 0 ) { *this = mask; }
UpdateMask() : mCount(0), mBlocks(0), mUpdateMask(0) { }
UpdateMask(const UpdateMask& mask) : mUpdateMask(0) { *this = mask; }
~UpdateMask( )
~UpdateMask()
{
if (mUpdateMask)
delete [] mUpdateMask;
@@ -38,17 +38,17 @@ class UpdateMask
void SetBit (uint32 index)
{
( (uint8 *)mUpdateMask )[ index >> 3 ] |= 1 << ( index & 0x7 );
((uint8 *)mUpdateMask)[ index >> 3 ] |= 1 << (index & 0x7);
}
void UnsetBit (uint32 index)
{
( (uint8 *)mUpdateMask )[ index >> 3 ] &= (0xff ^ (1 << ( index & 0x7 ) ) );
((uint8 *)mUpdateMask)[ index >> 3 ] &= (0xff ^ (1 << (index & 0x7)));
}
bool GetBit (uint32 index) const
{
return ( ( (uint8 *)mUpdateMask)[ index >> 3 ] & ( 1 << ( index & 0x7 ) )) != 0;
return (((uint8 *)mUpdateMask)[ index >> 3 ] & (1 << (index & 0x7))) != 0;
}
uint32 GetBlockCount() const { return mBlocks; }
@@ -74,7 +74,7 @@ class UpdateMask
memset(mUpdateMask, 0, mBlocks << 2);
}
UpdateMask& operator = ( const UpdateMask& mask )
UpdateMask& operator = (const UpdateMask& mask)
{
SetCount(mask.mCount);
memcpy(mUpdateMask, mask.mUpdateMask, mBlocks << 2);
@@ -82,21 +82,21 @@ class UpdateMask
return *this;
}
void operator &= ( const UpdateMask& mask )
void operator &= (const UpdateMask& mask)
{
ASSERT(mask.mCount <= mCount);
for (uint32 i = 0; i < mBlocks; ++i)
mUpdateMask[i] &= mask.mUpdateMask[i];
}
void operator |= ( const UpdateMask& mask )
void operator |= (const UpdateMask& mask)
{
ASSERT(mask.mCount <= mCount);
for (uint32 i = 0; i < mBlocks; ++i)
mUpdateMask[i] |= mask.mUpdateMask[i];
}
UpdateMask operator & ( const UpdateMask& mask ) const
UpdateMask operator & (const UpdateMask& mask) const
{
ASSERT(mask.mCount <= mCount);
@@ -107,7 +107,7 @@ class UpdateMask
return newmask;
}
UpdateMask operator | ( const UpdateMask& mask ) const
UpdateMask operator | (const UpdateMask& mask) const
{
ASSERT(mask.mCount <= mCount);