Code style (game + scripts only):

"( " --> "("
" )" --> ")"

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 22:59:46 +02:00
parent d19e127080
commit 49d05ba9aa
176 changed files with 4789 additions and 4789 deletions
+6 -6
View File
@@ -37,17 +37,17 @@ void MapManager::LoadTransports()
uint32 count = 0;
if ( !result )
if (!result)
{
barGoLink bar( 1 );
barGoLink bar(1);
bar.step();
sLog.outString();
sLog.outString( ">> Loaded %u transports", count );
sLog.outString(">> Loaded %u transports", count);
return;
}
barGoLink bar( result->GetRowCount() );
barGoLink bar(result->GetRowCount());
do
{
@@ -113,7 +113,7 @@ void MapManager::LoadTransports()
} while (result->NextRow());
sLog.outString();
sLog.outString( ">> Loaded %u transports", count );
sLog.outString(">> Loaded %u transports", count);
// check transport data DB integrity
result = WorldDatabase.Query("SELECT gameobject.guid,gameobject.id,transports.name FROM gameobject,transports WHERE gameobject.id = transports.entry");
@@ -537,7 +537,7 @@ void Transport::Update(uint32 /*p_time*/)
{
PlayerSet::const_iterator it2 = itr;
++itr;
//(*it2)->SetPosition( m_curr->second.x + (*it2)->GetTransOffsetX(), m_curr->second.y + (*it2)->GetTransOffsetY(), m_curr->second.z + (*it2)->GetTransOffsetZ(), (*it2)->GetTransOffsetO() );
//(*it2)->SetPosition(m_curr->second.x + (*it2)->GetTransOffsetX(), m_curr->second.y + (*it2)->GetTransOffsetY(), m_curr->second.z + (*it2)->GetTransOffsetZ(), (*it2)->GetTransOffsetO());
}
*/