Code style (game + scripts only):

"( " --> "("
" )" --> ")"

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 22:59:46 +02:00
parent d19e127080
commit 49d05ba9aa
176 changed files with 4789 additions and 4789 deletions
+25 -25
View File
@@ -173,7 +173,7 @@ typedef std::pair<ItemRequiredTargetMap::const_iterator, ItemRequiredTargetMap::
struct PetLevelInfo
{
PetLevelInfo() : health(0), mana(0) { for (uint8 i=0; i < MAX_STATS; ++i ) stats[i] = 0; }
PetLevelInfo() : health(0), mana(0) { for (uint8 i=0; i < MAX_STATS; ++i) stats[i] = 0; }
uint16 stats[MAX_STATS];
uint16 health;
@@ -374,7 +374,7 @@ typedef std::list<GM_Ticket*> GmTicketList;
SkillRangeType GetSkillRangeType(SkillLineEntry const *pSkill, bool racial);
#define MAX_PLAYER_NAME 12 // max allowed by client name length
#define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names )
#define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length (> MAX_PLAYER_NAME for support declined names)
#define MAX_PET_NAME 12 // max allowed by client name length
#define MAX_CHARTER_NAME 24 // max allowed by client name length
@@ -435,8 +435,8 @@ class ObjectMgr
void AddGameobjectInfo(GameObjectInfo *goinfo);
Group * GetGroupByLeader(const uint64 &guid) const;
void AddGroup(Group* group) { mGroupSet.insert( group ); }
void RemoveGroup(Group* group) { mGroupSet.erase( group ); }
void AddGroup(Group* group) { mGroupSet.insert(group); }
void RemoveGroup(Group* group) { mGroupSet.erase(group); }
Guild* GetGuildByLeader(uint64 const&guid) const;
Guild* GetGuildById(uint32 GuildId) const;
@@ -453,17 +453,17 @@ class ObjectMgr
ArenaTeamMap::iterator GetArenaTeamMapBegin() { return mArenaTeamMap.begin(); }
ArenaTeamMap::iterator GetArenaTeamMapEnd() { return mArenaTeamMap.end(); }
static CreatureInfo const *GetCreatureTemplate( uint32 id );
CreatureModelInfo const *GetCreatureModelInfo( uint32 modelid );
static CreatureInfo const *GetCreatureTemplate(uint32 id);
CreatureModelInfo const *GetCreatureModelInfo(uint32 modelid);
CreatureModelInfo const* GetCreatureModelRandomGender(uint32 display_id);
uint32 ChooseDisplayId(uint32 team, const CreatureInfo *cinfo, const CreatureData *data = NULL);
EquipmentInfo const *GetEquipmentInfo( uint32 entry );
static CreatureDataAddon const *GetCreatureAddon( uint32 lowguid )
EquipmentInfo const *GetEquipmentInfo(uint32 entry);
static CreatureDataAddon const *GetCreatureAddon(uint32 lowguid)
{
return sCreatureDataAddonStorage.LookupEntry<CreatureDataAddon>(lowguid);
}
static CreatureDataAddon const *GetCreatureTemplateAddon( uint32 entry )
static CreatureDataAddon const *GetCreatureTemplateAddon(uint32 entry)
{
return sCreatureInfoAddonStorage.LookupEntry<CreatureDataAddon>(entry);
}
@@ -500,11 +500,11 @@ class ObjectMgr
uint32 GetPlayerAccountIdByGUID(const uint64 &guid) const;
uint32 GetPlayerAccountIdByPlayerName(const std::string& name) const;
uint32 GetNearestTaxiNode( float x, float y, float z, uint32 mapid, uint32 team );
void GetTaxiPath( uint32 source, uint32 destination, uint32 &path, uint32 &cost);
uint32 GetTaxiMountDisplayId( uint32 id, uint32 team, bool allowed_alt_team = false);
void GetTaxiPathNodes( uint32 path, Path &pathnodes, std::vector<uint32>& mapIds );
void GetTransportPathNodes( uint32 path, TransportPath &pathnodes );
uint32 GetNearestTaxiNode(float x, float y, float z, uint32 mapid, uint32 team);
void GetTaxiPath(uint32 source, uint32 destination, uint32 &path, uint32 &cost);
uint32 GetTaxiMountDisplayId(uint32 id, uint32 team, bool allowed_alt_team = false);
void GetTaxiPathNodes(uint32 path, Path &pathnodes, std::vector<uint32>& mapIds);
void GetTransportPathNodes(uint32 path, TransportPath &pathnodes);
Quest const* GetQuestTemplate(uint32 quest_id) const
{
@@ -540,16 +540,16 @@ class ObjectMgr
AreaTrigger const* GetAreaTrigger(uint32 trigger) const
{
AreaTriggerMap::const_iterator itr = mAreaTriggers.find( trigger );
if ( itr != mAreaTriggers.end( ) )
AreaTriggerMap::const_iterator itr = mAreaTriggers.find(trigger);
if (itr != mAreaTriggers.end())
return &itr->second;
return NULL;
}
AccessRequirement const* GetAccessRequirement(uint32 requirement) const
{
AccessRequirementMap::const_iterator itr = mAccessRequirements.find( requirement );
if ( itr != mAccessRequirements.end( ) )
AccessRequirementMap::const_iterator itr = mAccessRequirements.find(requirement);
if (itr != mAccessRequirements.end())
return &itr->second;
return NULL;
}
@@ -721,10 +721,10 @@ class ObjectMgr
uint32 CreateItemText(std::string text);
void AddItemText(uint32 itemTextId, std::string text) { mItemTexts[itemTextId] = text; }
std::string GetItemText( uint32 id )
std::string GetItemText(uint32 id)
{
ItemTextMap::const_iterator itr = mItemTexts.find( id );
if ( itr != mItemTexts.end() )
ItemTextMap::const_iterator itr = mItemTexts.find(id);
if (itr != mItemTexts.end())
return itr->second;
else
return "There is no info for this item";
@@ -875,9 +875,9 @@ class ObjectMgr
bool IsReservedName(const std::string& name) const;
// name with valid structure and symbols
static uint8 CheckPlayerName( const std::string& name, bool create = false );
static PetNameInvalidReason CheckPetName( const std::string& name );
static bool IsValidCharterName( const std::string& name );
static uint8 CheckPlayerName(const std::string& name, bool create = false);
static PetNameInvalidReason CheckPetName(const std::string& name);
static bool IsValidCharterName(const std::string& name);
static bool CheckDeclinedNames(std::wstring mainpart, DeclinedName const& names);
@@ -937,7 +937,7 @@ class ObjectMgr
}
void AddVendorItem(uint32 entry,uint32 item, int32 maxcount, uint32 incrtime, uint32 ExtendedCost, bool savetodb = true); // for event
bool RemoveVendorItem(uint32 entry,uint32 item, bool savetodb = true); // for event
bool IsVendorItemValid( uint32 vendor_entry, uint32 item, int32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* pl = NULL, std::set<uint32>* skip_vendors = NULL, uint32 ORnpcflag = 0 ) const;
bool IsVendorItemValid(uint32 vendor_entry, uint32 item, int32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* pl = NULL, std::set<uint32>* skip_vendors = NULL, uint32 ORnpcflag = 0) const;
void LoadScriptNames();
ScriptNameMap &GetScriptNames() { return m_scriptNames; }