Code style (game + scripts only):

"( " --> "("
" )" --> ")"

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 22:59:46 +02:00
parent d19e127080
commit 49d05ba9aa
176 changed files with 4789 additions and 4789 deletions
+22 -22
View File
@@ -70,14 +70,14 @@ static void AttemptJoin(Player* _player)
// stop at success join
if (plr->GetGroup()->AddMember(_player->GetGUID(), _player->GetName()))
{
if ( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER )
if (sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER)
_player->LeaveLFGChannel();
break;
}
// full
else
{
if ( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER )
if (sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER)
plr->LeaveLFGChannel();
}
}
@@ -106,7 +106,7 @@ static void AttemptAddMore(Player* _player)
continue;
// skip not auto join or in group
if (!plr->GetSession()->LookingForGroup_auto_join || plr->GetGroup() )
if (!plr->GetSession()->LookingForGroup_auto_join || plr->GetGroup())
continue;
if (!plr->m_lookingForGroup.HaveInSlot(_player->m_lookingForGroup.more))
@@ -126,22 +126,22 @@ static void AttemptAddMore(Player* _player)
}
// stop at join fail (full)
if (!_player->GetGroup()->AddMember(plr->GetGUID(), plr->GetName()) )
if (!_player->GetGroup()->AddMember(plr->GetGUID(), plr->GetName()))
{
if ( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER )
if (sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER)
_player->LeaveLFGChannel();
break;
}
// joined
if ( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER )
if (sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER)
plr->LeaveLFGChannel();
// and group full
if (_player->GetGroup()->IsFull() )
if (_player->GetGroup()->IsFull())
{
if ( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER )
if (sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER)
_player->LeaveLFGChannel();
break;
@@ -149,7 +149,7 @@ static void AttemptAddMore(Player* _player)
}
}
void WorldSession::HandleLfgSetAutoJoinOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleLfgSetAutoJoinOpcode(WorldPacket & /*recv_data*/)
{
sLog.outDebug("CMSG_LFG_SET_AUTOJOIN");
LookingForGroup_auto_join = true;
@@ -160,13 +160,13 @@ void WorldSession::HandleLfgSetAutoJoinOpcode( WorldPacket & /*recv_data*/ )
AttemptJoin(_player);
}
void WorldSession::HandleLfgClearAutoJoinOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleLfgClearAutoJoinOpcode(WorldPacket & /*recv_data*/)
{
sLog.outDebug("CMSG_LFG_CLEAR_AUTOJOIN");
LookingForGroup_auto_join = false;
}
void WorldSession::HandleLfmSetAutoFillOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleLfmSetAutoFillOpcode(WorldPacket & /*recv_data*/)
{
sLog.outDebug("CMSG_LFM_SET_AUTOFILL");
LookingForGroup_auto_add = true;
@@ -177,13 +177,13 @@ void WorldSession::HandleLfmSetAutoFillOpcode( WorldPacket & /*recv_data*/ )
AttemptAddMore(_player);
}
void WorldSession::HandleLfmClearAutoFillOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleLfmClearAutoFillOpcode(WorldPacket & /*recv_data*/)
{
sLog.outDebug("CMSG_LFM_CLEAR_AUTOFILL");
LookingForGroup_auto_add = false;
}
void WorldSession::HandleLfgClearOpcode( WorldPacket & /*recv_data */ )
void WorldSession::HandleLfgClearOpcode(WorldPacket & /*recv_data */)
{
// empty packet
sLog.outDebug("CMSG_CLEAR_LOOKING_FOR_GROUP");
@@ -191,13 +191,13 @@ void WorldSession::HandleLfgClearOpcode( WorldPacket & /*recv_data */ )
for (int i = 0; i < MAX_LOOKING_FOR_GROUP_SLOT; ++i)
_player->m_lookingForGroup.slots[i].Clear();
if ( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER )
if (sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER)
_player->LeaveLFGChannel();
SendLfgUpdate(0, 0, 0);
}
void WorldSession::HandleLfmClearOpcode( WorldPacket & /*recv_data */)
void WorldSession::HandleLfmClearOpcode(WorldPacket & /*recv_data */)
{
// empty packet
sLog.outDebug("CMSG_CLEAR_LOOKING_FOR_MORE");
@@ -205,7 +205,7 @@ void WorldSession::HandleLfmClearOpcode( WorldPacket & /*recv_data */)
_player->m_lookingForGroup.more.Clear();
}
void WorldSession::HandleSetLfmOpcode( WorldPacket & recv_data )
void WorldSession::HandleSetLfmOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_SET_LOOKING_FOR_MORE");
//recv_data.hexlike();
@@ -215,8 +215,8 @@ void WorldSession::HandleSetLfmOpcode( WorldPacket & recv_data )
recv_data >> temp >> unk1 >> unk2[0] >> unk2[1] >> unk2[2];
entry = ( temp & 0x00FFFFFF);
type = ( (temp >> 24) & 0x000000FF);
entry = (temp & 0x00FFFFFF);
type = ((temp >> 24) & 0x000000FF);
_player->m_lookingForGroup.more.Set(entry,type);
sLog.outDebug("LFM set: temp %u, zone %u, type %u", temp, entry, type);
@@ -227,7 +227,7 @@ void WorldSession::HandleSetLfmOpcode( WorldPacket & recv_data )
SendLfgResult(type, entry, 1);
}
void WorldSession::HandleSetLfgCommentOpcode( WorldPacket & recv_data )
void WorldSession::HandleSetLfgCommentOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_SET_LFG_COMMENT");
//recv_data.hexlike();
@@ -392,7 +392,7 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type)
*/
}
void WorldSession::HandleSetLfgOpcode( WorldPacket & recv_data )
void WorldSession::HandleSetLfgOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_SET_LOOKING_FOR_GROUP");
recv_data.hexlike();
@@ -401,8 +401,8 @@ void WorldSession::HandleSetLfgOpcode( WorldPacket & recv_data )
recv_data >> slot >> temp >> roles >> unk1;
entry = ( temp & 0x00FFFFFF);
type = ( (temp >> 24) & 0x000000FF);
entry = (temp & 0x00FFFFFF);
type = ((temp >> 24) & 0x000000FF);
if (slot >= MAX_LOOKING_FOR_GROUP_SLOT)
return;