Code style (game + scripts only):
"( " --> "("
" )" --> ")"
--HG--
branch : trunk
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@@ -71,18 +71,18 @@ void LoadRandomEnchantmentsTable()
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chance = fields[2].GetFloat();
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if (chance > 0.000001f && chance <= 100.0f)
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RandomItemEnch[entry].push_back( EnchStoreItem(ench, chance) );
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RandomItemEnch[entry].push_back(EnchStoreItem(ench, chance));
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++count;
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} while (result->NextRow());
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sLog.outString();
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sLog.outString( ">> Loaded %u Item Enchantment definitions", count );
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sLog.outString(">> Loaded %u Item Enchantment definitions", count);
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}
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else
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{
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sLog.outString();
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sLog.outErrorDb( ">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty.");
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sLog.outErrorDb(">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty.");
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}
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}
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