Code style (game + scripts only):

"( " --> "("
" )" --> ")"

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 22:59:46 +02:00
parent d19e127080
commit 49d05ba9aa
176 changed files with 4789 additions and 4789 deletions
+3 -3
View File
@@ -43,10 +43,10 @@ HomeMovementGenerator<Creature>::Reset(Creature &)
void
HomeMovementGenerator<Creature>::_setTargetLocation(Creature & owner)
{
if ( !&owner )
if (!&owner)
return;
if ( owner.hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED) )
if (owner.hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED))
return;
float x, y, z;
@@ -62,7 +62,7 @@ HomeMovementGenerator<Creature>::_setTargetLocation(Creature & owner)
bool
HomeMovementGenerator<Creature>::Update(Creature &owner, const uint32& time_diff)
{
CreatureTraveller traveller( owner);
CreatureTraveller traveller(owner);
i_destinationHolder.UpdateTraveller(traveller, time_diff);
if (time_diff > i_travel_timer)