Code style (game + scripts only):
"( " --> "("
" )" --> ")"
--HG--
branch : trunk
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@@ -110,7 +110,7 @@ class CreatureAI : public UnitAI
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virtual void KilledUnit(Unit *) {}
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// Called when the creature summon successfully other creature
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virtual void JustSummoned(Creature* ) {}
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virtual void JustSummoned(Creature*) {}
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virtual void IsSummonedBy(Unit *summoner) {}
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virtual void SummonedCreatureDespawn(Creature* /*unit*/) {}
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@@ -153,7 +153,7 @@ class CreatureAI : public UnitAI
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//virtual void AttackStart(Unit *) {}
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// Called at World update tick
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//virtual void UpdateAI(const uint32 diff ) {}
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//virtual void UpdateAI(const uint32 diff) {}
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///== State checks =================================
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