Code style (game + scripts only):
"( " --> "("
" )" --> ")"
--HG--
branch : trunk
This commit is contained in:
@@ -26,12 +26,12 @@
|
||||
#include "CreatureAI.h"
|
||||
#include "ObjectDefines.h"
|
||||
|
||||
void WorldSession::HandleAttackSwingOpcode( WorldPacket & recv_data )
|
||||
void WorldSession::HandleAttackSwingOpcode(WorldPacket & recv_data)
|
||||
{
|
||||
uint64 guid;
|
||||
recv_data >> guid;
|
||||
|
||||
DEBUG_LOG( "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid) );
|
||||
DEBUG_LOG("WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid));
|
||||
|
||||
Unit *pEnemy = ObjectAccessor::GetUnit(*_player, guid);
|
||||
|
||||
@@ -40,7 +40,7 @@ void WorldSession::HandleAttackSwingOpcode( WorldPacket & recv_data )
|
||||
if (!IS_UNIT_GUID(guid))
|
||||
sLog.outError("WORLD: Object %u (TypeID: %u) isn't player, pet or creature",GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid)));
|
||||
else
|
||||
sLog.outError( "WORLD: Enemy %s %u not found",GetLogNameForGuid(guid),GUID_LOPART(guid));
|
||||
sLog.outError("WORLD: Enemy %s %u not found",GetLogNameForGuid(guid),GUID_LOPART(guid));
|
||||
|
||||
// stop attack state at client
|
||||
SendAttackStop(NULL);
|
||||
@@ -49,7 +49,7 @@ void WorldSession::HandleAttackSwingOpcode( WorldPacket & recv_data )
|
||||
|
||||
if (!_player->canAttack(pEnemy))
|
||||
{
|
||||
sLog.outError( "WORLD: Enemy %s %u is friendly",(IS_PLAYER_GUID(guid) ? "player" : "creature"),GUID_LOPART(guid));
|
||||
sLog.outError("WORLD: Enemy %s %u is friendly",(IS_PLAYER_GUID(guid) ? "player" : "creature"),GUID_LOPART(guid));
|
||||
|
||||
// stop attack state at client
|
||||
SendAttackStop(pEnemy);
|
||||
@@ -59,17 +59,17 @@ void WorldSession::HandleAttackSwingOpcode( WorldPacket & recv_data )
|
||||
_player->Attack(pEnemy,true);
|
||||
}
|
||||
|
||||
void WorldSession::HandleAttackStopOpcode( WorldPacket & /*recv_data*/ )
|
||||
void WorldSession::HandleAttackStopOpcode(WorldPacket & /*recv_data*/)
|
||||
{
|
||||
GetPlayer()->AttackStop();
|
||||
}
|
||||
|
||||
void WorldSession::HandleSetSheathedOpcode( WorldPacket & recv_data )
|
||||
void WorldSession::HandleSetSheathedOpcode(WorldPacket & recv_data)
|
||||
{
|
||||
uint32 sheathed;
|
||||
recv_data >> sheathed;
|
||||
|
||||
//sLog.outDebug( "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed );
|
||||
//sLog.outDebug("WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed);
|
||||
|
||||
if (sheathed >= MAX_SHEATH_STATE)
|
||||
{
|
||||
@@ -82,7 +82,7 @@ void WorldSession::HandleSetSheathedOpcode( WorldPacket & recv_data )
|
||||
|
||||
void WorldSession::SendAttackStop(Unit const* enemy)
|
||||
{
|
||||
WorldPacket data( SMSG_ATTACKSTOP, (4+20) ); // we guess size
|
||||
WorldPacket data(SMSG_ATTACKSTOP, (4+20)); // we guess size
|
||||
data.append(GetPlayer()->GetPackGUID());
|
||||
data.append(enemy ? enemy->GetPackGUID() : 0); // must be packed guid
|
||||
data << uint32(0); // unk, can be 1 also
|
||||
|
||||
Reference in New Issue
Block a user