Scripts/Spells: Fixed Friend or Fowl achievement
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@@ -986,6 +986,81 @@ class spell_gen_seaforium_blast : public SpellScriptLoader
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}
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};
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enum FriendOrFowl
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{
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SPELL_TURKEY_VENGEANCE = 25285,
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};
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class spell_gen_turkey_marker : public SpellScriptLoader
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{
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public:
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spell_gen_turkey_marker() : SpellScriptLoader("spell_gen_turkey_marker") { }
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class spell_gen_turkey_marker_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_gen_turkey_marker_AuraScript);
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void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
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{
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// store stack apply times, so we can pop them while they expire
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_applyTimes.push_back(getMSTime());
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// on stack 15 cast the achievement crediting spell
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if (GetStackAmount() >= 15)
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GetTarget()->CastSpell(GetTarget(), SPELL_TURKEY_VENGEANCE, true, NULL, aurEff, GetCasterGUID());
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}
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void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_STACK)
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return;
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// find our new aura which replaces this one aura is inserted to m_ownedAuras before old removal takes place
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Aura* newAura = GetTarget()->GetOwnedAura(GetId(), 0, 0, 0, GetAura());
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// this should never happen
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if (!newAura)
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return;
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std::list<AuraScript*> const& loadedScripts = newAura->m_loadedScripts;
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// find the new aura's script and give it our stored stack apply times
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for (std::list<AuraScript*>::const_iterator itr = loadedScripts.begin(); itr != loadedScripts.end(); ++itr)
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{
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if (spell_gen_turkey_marker_AuraScript* scr = dynamic_cast<spell_gen_turkey_marker_AuraScript*>(*itr))
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{
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scr->_applyTimes.splice(scr->_applyTimes.begin(), _applyTimes);
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break;
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}
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}
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}
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void OnPeriodic(AuraEffect const* /*aurEff*/)
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{
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if (_applyTimes.empty())
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return;
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// pop stack if it expired for us
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if (_applyTimes.front() + GetMaxDuration() < getMSTime())
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if (ModStackAmount(-1))
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GetTarget()->RemoveOwnedAura(GetAura(), AURA_REMOVE_BY_EXPIRE);
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}
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void Register()
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{
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OnEffectApply += AuraEffectApplyFn(spell_gen_turkey_marker_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
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OnEffectRemove += AuraEffectRemoveFn(spell_gen_turkey_marker_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_gen_turkey_marker_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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}
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std::list<uint32> _applyTimes;
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_gen_turkey_marker_AuraScript();
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}
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};
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void AddSC_generic_spell_scripts()
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{
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new spell_gen_absorb0_hitlimit1();
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@@ -1009,4 +1084,5 @@ void AddSC_generic_spell_scripts()
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new spell_generic_clone();
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new spell_generic_clone_weapon();
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new spell_gen_seaforium_blast();
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new spell_gen_turkey_marker();
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}
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