Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740
--HG-- branch : trunk
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@@ -357,7 +357,7 @@ void BattlegroundQueue::RemovePlayer(const uint64& guid, bool decreaseInvitedCou
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sWorld.SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, Team->GetName().c_str(), group->ArenaType, group->ArenaType, group->ArenaTeamRating);
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}
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//if player leaves queue and he is invited to rated arena match, then he have to loose
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//if player leaves queue and he is invited to rated arena match, then he have to lose
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if (group->IsInvitedToBGInstanceGUID && group->IsRated && decreaseInvitedCount)
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{
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ArenaTeam * at = sObjectMgr.GetArenaTeamById(group->ArenaTeamId);
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