*use ASSERT macro instead of regular assert for better output.
--HG-- branch : trunk
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@@ -878,7 +878,7 @@ void AuraEffect::CalculateSpellMod()
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{
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m_spellmod = new SpellModifier(GetBase());
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m_spellmod->op = SpellModOp(GetMiscValue());
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assert(m_spellmod->op < MAX_SPELLMOD);
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ASSERT(m_spellmod->op < MAX_SPELLMOD);
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m_spellmod->type = SpellModType(GetAuraType()); // SpellModType value == spell aura types
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m_spellmod->spellId = GetId();
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@@ -917,7 +917,7 @@ void AuraEffect::ChangeAmount(int32 newAmount, bool mark)
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void AuraEffect::HandleEffect(AuraApplication const * aurApp, uint8 mode, bool apply)
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{
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// check if call is correct
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assert(!mode
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ASSERT(!mode
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|| mode == AURA_EFFECT_HANDLE_REAL
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|| mode == AURA_EFFECT_HANDLE_SEND_FOR_CLIENT
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|| mode == AURA_EFFECT_HANDLE_CHANGE_AMOUNT
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@@ -933,7 +933,7 @@ void AuraEffect::HandleEffect(AuraApplication const * aurApp, uint8 mode, bool a
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void AuraEffect::HandleEffect(Unit * target, uint8 mode, bool apply)
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{
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AuraApplication const * aurApp = GetBase()->GetApplicationOfTarget(target->GetGUID());
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assert(aurApp);
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ASSERT(aurApp);
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HandleEffect(aurApp, mode, apply);
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}
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@@ -1169,7 +1169,7 @@ void AuraEffect::UpdatePeriodic(Unit * caster)
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bool AuraEffect::IsPeriodicTickCrit(Unit * target, Unit const * caster) const
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{
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assert(caster);
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ASSERT(caster);
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Unit::AuraEffectList const& mPeriodicCritAuras= caster->GetAuraEffectsByType(SPELL_AURA_ABILITY_PERIODIC_CRIT);
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for (Unit::AuraEffectList::const_iterator itr = mPeriodicCritAuras.begin(); itr != mPeriodicCritAuras.end(); ++itr)
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{
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