*use ASSERT macro instead of regular assert for better output.

--HG--
branch : trunk
This commit is contained in:
QAston
2010-07-30 20:04:28 +02:00
parent 3dc29732b7
commit 48b360097c
50 changed files with 261 additions and 261 deletions
+1 -1
View File
@@ -40,7 +40,7 @@ TotemAI::Permissible(const Creature *creature)
TotemAI::TotemAI(Creature *c) : CreatureAI(c), i_victimGuid(0)
{
assert(c->isTotem());
ASSERT(c->isTotem());
}
void
+3 -3
View File
@@ -84,7 +84,7 @@ namespace FactorySelector
{
const CreatureAICreator *factory = iter->second;
const SelectableAI *p = dynamic_cast<const SelectableAI *>(factory);
assert(p != NULL);
ASSERT(p != NULL);
int val = p->Permit(creature);
if (val > best_val)
{
@@ -104,7 +104,7 @@ namespace FactorySelector
MovementGenerator* selectMovementGenerator(Creature *creature)
{
MovementGeneratorRegistry& mv_registry(*MovementGeneratorRepository::instance());
assert(creature->GetCreatureInfo() != NULL);
ASSERT(creature->GetCreatureInfo() != NULL);
const MovementGeneratorCreator *mv_factory = mv_registry.GetRegistryItem(creature->GetDefaultMovementType());
/* if (mv_factory == NULL)
@@ -116,7 +116,7 @@ namespace FactorySelector
{
const MovementGeneratorCreator *factory = mv_registry.GetRegistryItem((*iter).c_str());
const SelectableMovement *p = dynamic_cast<const SelectableMovement *>(factory);
assert(p != NULL);
ASSERT(p != NULL);
int val = p->Permit(creature);
if (val > best_val)
{