* Add basic AddonMgr.
* All this really does at the moment is save addon names + CRCs to DB for use for.. whatever, later. --HG-- branch : trunk
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _ADDONMGR_H
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#define _ADDONMGR_H
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#include "Common.h"
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#include "Policies/Singleton.h"
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#include <string>
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class WorldSession;
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struct AddonInfo
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{
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AddonInfo(const std::string& name, uint8 enabled, uint32 crc, uint8 state, bool crcOrPubKey)
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{
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Name = name;
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Enabled = enabled;
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CRC = crc;
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State = state;
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UsePublicKeyOrCRC = crcOrPubKey;
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}
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std::string Name;
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uint8 Enabled;
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uint32 CRC;
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uint8 State;
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bool UsePublicKeyOrCRC;
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};
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struct SavedAddon
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{
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SavedAddon(const std::string& name, uint32 crc)
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{
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Name = name;
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CRC = crc;
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}
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std::string Name;
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uint32 CRC;
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};
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// List of client addons (for WorldSession).
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typedef std::list<AddonInfo> AddonsList;
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// List of saved addons (in DB).
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typedef std::list<SavedAddon> SavedAddonsList;
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#define STANDARD_ADDON_CRC 0x4c1c776d
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class AddonMgr
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{
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public:
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AddonMgr();
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~AddonMgr();
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void LoadFromDB();
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void SaveAddon(AddonInfo const& addon);
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SavedAddon const* GetAddonInfo(const std::string& name) const;
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private:
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SavedAddonsList m_knownAddons; // Known addons.
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};
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#define sAddonMgr Trinity::Singleton<AddonMgr>::Instance()
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#endif
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