Core/Quest: Fix MovementInform handler filter for Quest "The Amphitheater of Anguish: Tuskarrmageddon!"
This commit is contained in:
@@ -617,9 +617,9 @@ public:
|
|||||||
pWhisker->RemoveFromWorld();
|
pWhisker->RemoveFromWorld();
|
||||||
}
|
}
|
||||||
|
|
||||||
void MovementInform(uint32 uiType, uint32 /*uiId*/)
|
void MovementInform(uint32 type, uint32 /*pointId*/)
|
||||||
{
|
{
|
||||||
if (uiType != POINT_MOTION_TYPE)
|
if (type != EFFECT_MOTION_TYPE)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
|
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
|
||||||
|
|||||||
Reference in New Issue
Block a user