win build: fixed game pch, generating revision.h, realm source dirs (but it doesnt build yet)
--HG-- branch : trunk
This commit is contained in:
+14
-14
@@ -3,7 +3,7 @@
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ProjectType="Visual C++"
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Version="9,00"
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Name="sockets"
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ProjectGUID="{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}"
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ProjectGUID="{9DF7A84E-C644-4720-A79D-C98CB950E34C}"
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RootNamespace="sockets"
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Keyword="Win32Proj"
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TargetFrameworkVersion="0"
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@@ -88,7 +88,7 @@
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/>
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</Configuration>
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<Configuration
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Name="Debug|x64"
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Name="Release|Win32"
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OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)"
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IntermediateDirectory=".\sockets__$(PlatformName)_$(ConfigurationName)"
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ConfigurationType="4"
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@@ -108,17 +108,14 @@
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalOptions="/MP"
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AdditionalIncludeDirectories="..\..\include;"
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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EnableFunctionLevelLinking="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
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RuntimeLibrary="2"
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EnableEnhancedInstructionSet="1"
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RuntimeTypeInfo="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile=".\sockets__$(PlatformName)_$(ConfigurationName)\zlib.pch"
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@@ -157,7 +154,7 @@
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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Name="Debug|x64"
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OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)"
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IntermediateDirectory=".\sockets__$(PlatformName)_$(ConfigurationName)"
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ConfigurationType="4"
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@@ -177,14 +174,17 @@
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/MP"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\include;"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
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RuntimeLibrary="2"
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EnableEnhancedInstructionSet="1"
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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EnableFunctionLevelLinking="true"
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RuntimeTypeInfo="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile=".\sockets__$(PlatformName)_$(ConfigurationName)\zlib.pch"
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