* Core switch to client 3.3.2 (11403)

* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.

--HG--
branch : trunk
This commit is contained in:
Brian
2010-02-14 19:13:14 -07:00
parent 7799ade4da
commit 486c00891b
114 changed files with 11589 additions and 1686 deletions
+7 -11
View File
@@ -259,7 +259,7 @@ void WorldSession::HandleLookingForGroup(WorldPacket& recv_data)
}
void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type)
{
{/*
uint32 number = 0;
WorldPacket data(MSG_LOOKING_FOR_GROUP);
@@ -267,18 +267,18 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type)
data << uint32(entry); // entry from LFGDungeons.dbc
data << uint8(0);
/*if(uint8)
if(uint8)
{
uint32 count1;
for(count1)
{
uint64; // player guid
}
}*/
}
data << uint32(0); // count2
data << uint32(0);
/*for(count2)
for(count2)
{
uint64 // not player guid
uint32 flags;
@@ -297,7 +297,7 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type)
uint8
}
}
}*/
}
size_t count3_pos = data.wpos();
data << uint32(0); // count3
@@ -389,6 +389,7 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type)
data.put<uint32>(count3_pos, number); // fill count placeholder
SendPacket(&data);
*/
}
void WorldSession::HandleSetLfgOpcode( WorldPacket & recv_data )
@@ -429,10 +430,5 @@ void WorldSession::HandleLfgSetRoles(WorldPacket &recv_data)
void WorldSession::SendLfgUpdate(uint8 unk1, uint8 unk2, uint8 unk3)
{
WorldPacket data(SMSG_LFG_UPDATE, 3);
data << uint8(unk1);
data << uint8(unk2);
data << uint8(unk3);
SendPacket(&data);
}
}