* Core switch to client 3.3.2 (11403)
* Credits (in no particular order) to: * n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo, * thenecromancer, Xanadu, Trazom, Zor, kiper * Additional credits to: * TOM_RUS and NoFantasy from MaNGOS * Thanks for testing Aokromes and XTElite1 * SoTA still needs some work, but is very playable (huge thanks to raczman and * kiper) * To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the * last rev you are on * and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world * DBs * Known problem with guild banks. --HG-- branch : trunk
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@@ -725,7 +725,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>
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void CastSpell(Unit *target, uint32 spell);
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void SendCustomAnim();
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bool IsInRange(float x, float y, float z, float radius) const;
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void TakenDamage(uint32 damage);
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void TakenDamage(uint32 damage, Unit* who = NULL);
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void Rebuild();
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void EventInform(uint32 eventId);
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