*Allow to use gm command to modify mob health.
--HG-- branch : trunk
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+5
-5
@@ -1107,7 +1107,7 @@ bool ChatHandler::HandleModifyHPCommand(const char* args)
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return false;
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}
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Player *chr = getSelectedPlayer();
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Unit *chr = getSelectedUnit();
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if (chr == NULL)
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{
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SendSysMessage(LANG_NO_CHAR_SELECTED);
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@@ -1116,12 +1116,12 @@ bool ChatHandler::HandleModifyHPCommand(const char* args)
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}
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// check online security
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if (HasLowerSecurity(chr, 0))
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if (chr->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)chr, 0))
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return false;
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PSendSysMessage(LANG_YOU_CHANGE_HP, GetNameLink(chr).c_str(), hp, hpm);
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if (needReportToTarget(chr))
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ChatHandler(chr).PSendSysMessage(LANG_YOURS_HP_CHANGED, GetNameLink().c_str(), hp, hpm);
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PSendSysMessage(LANG_YOU_CHANGE_HP, GetNameLink((Player*)chr).c_str(), hp, hpm);
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if (chr->GetTypeId() == TYPEID_PLAYER && needReportToTarget((Player*)chr))
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ChatHandler((Player*)chr).PSendSysMessage(LANG_YOURS_HP_CHANGED, GetNameLink().c_str(), hp, hpm);
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chr->SetMaxHealth( hpm );
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chr->SetHealth( hp );
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