Merge branch 'master' of github.com:TrinityCore/TrinityCore
Conflicts: src/server/game/DataStores/DBCStores.cpp src/server/game/DataStores/DBCfmt.h src/server/game/Server/Protocol/Opcodes.cpp
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@@ -1601,7 +1601,7 @@ uint32 ObjectMgr::AddGOData(uint32 entry, uint32 mapId, float x, float y, float
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if (!goinfo)
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return 0;
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Map* map = const_cast<Map*>(sMapMgr->CreateBaseMap(mapId));
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Map* map = sMapMgr->CreateBaseMap(mapId);
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if (!map)
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return 0;
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@@ -1662,7 +1662,7 @@ bool ObjectMgr::MoveCreData(uint32 guid, uint32 mapId, Position pos)
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AddCreatureToGrid(guid, &data);
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// Spawn if necessary (loaded grids only)
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if (Map* map = const_cast<Map*>(sMapMgr->CreateBaseMap(mapId)))
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if (Map* map = sMapMgr->CreateBaseMap(mapId))
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{
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// We use spawn coords to spawn
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if (!map->Instanceable() && map->IsGridLoaded(data.posX, data.posY))
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@@ -1715,7 +1715,7 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 /*team*/, uint32 mapId, float
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AddCreatureToGrid(guid, &data);
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// Spawn if necessary (loaded grids only)
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if (Map* map = const_cast<Map*>(sMapMgr->CreateBaseMap(mapId)))
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if (Map* map = sMapMgr->CreateBaseMap(mapId))
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{
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// We use spawn coords to spawn
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if (!map->Instanceable() && !map->IsRemovalGrid(x, y))
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