[svn] * Removing useless data accidentally committed.
* Applying ImpConfig patch. * Note: QUEUE_FOR_GM currently disabled as it's not compatible with the ACE patch. Anyone care to rewrite it? * Note2: This is untested - I may have done some mistakes here and there. Will try to compile now. --HG-- branch : trunk
This commit is contained in:
@@ -25,6 +25,7 @@
|
||||
#include "ObjectMgr.h"
|
||||
#include "MapManager.h"
|
||||
#include "Language.h"
|
||||
#include "World.h"
|
||||
#include "Util.h"
|
||||
|
||||
BattleGroundEY::BattleGroundEY()
|
||||
@@ -99,7 +100,13 @@ void BattleGroundEY::Update(time_t diff)
|
||||
|
||||
SendMessageToAll(GetMangosString(LANG_BG_EY_BEGIN));
|
||||
|
||||
PlaySoundToAll(SOUND_BG_START);
|
||||
if(sWorld.getConfig(CONFIG_BG_START_MUSIC))
|
||||
{
|
||||
PlaySoundToAll(SOUND_BG_START);
|
||||
PlaySoundToAll(SOUND_BG_START_L70ETC); //MUSIC
|
||||
}
|
||||
else
|
||||
PlaySoundToAll(SOUND_BG_START);
|
||||
SetStatus(STATUS_IN_PROGRESS);
|
||||
|
||||
for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr)
|
||||
|
||||
Reference in New Issue
Block a user