[svn] * Removing useless data accidentally committed.

* Applying ImpConfig patch.
* Note: QUEUE_FOR_GM currently disabled as it's not compatible with the ACE patch. Anyone care to rewrite it?
* Note2: This is untested - I may have done some mistakes here and there. Will try to compile now.

--HG--
branch : trunk
This commit is contained in:
XTZGZoReX
2008-10-10 13:37:21 -05:00
parent ded2714f89
commit 479fe8b767
42 changed files with 392 additions and 660 deletions
+8 -1
View File
@@ -25,6 +25,7 @@
#include "ObjectMgr.h"
#include "MapManager.h"
#include "Language.h"
#include "World.h"
#include "Util.h"
BattleGroundEY::BattleGroundEY()
@@ -99,7 +100,13 @@ void BattleGroundEY::Update(time_t diff)
SendMessageToAll(GetMangosString(LANG_BG_EY_BEGIN));
PlaySoundToAll(SOUND_BG_START);
if(sWorld.getConfig(CONFIG_BG_START_MUSIC))
{
PlaySoundToAll(SOUND_BG_START);
PlaySoundToAll(SOUND_BG_START_L70ETC); //MUSIC
}
else
PlaySoundToAll(SOUND_BG_START);
SetStatus(STATUS_IN_PROGRESS);
for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr)