Core/Units: Fixed kill credits
This commit is contained in:
@@ -424,7 +424,7 @@ void TradeData::SetAccepted(bool state, bool crosssend /*= false*/)
|
|||||||
KillRewarder::KillRewarder(Player* killer, Unit* victim, bool isBattleGround) :
|
KillRewarder::KillRewarder(Player* killer, Unit* victim, bool isBattleGround) :
|
||||||
// 1. Initialize internal variables to default values.
|
// 1. Initialize internal variables to default values.
|
||||||
_killer(killer), _victim(victim), _isBattleGround(isBattleGround),
|
_killer(killer), _victim(victim), _isBattleGround(isBattleGround),
|
||||||
_group(killer->GetGroup()), _groupRate(1.0f),
|
_isPvP(false), _group(killer->GetGroup()), _groupRate(1.0f),
|
||||||
_maxLevel(0), _maxNotGrayMember(NULL), _count(0), _sumLevel(0), _isFullXP(false), _xp(0)
|
_maxLevel(0), _maxNotGrayMember(NULL), _count(0), _sumLevel(0), _isFullXP(false), _xp(0)
|
||||||
{
|
{
|
||||||
// mark the credit as pvp if victim is player
|
// mark the credit as pvp if victim is player
|
||||||
|
|||||||
Reference in New Issue
Block a user