Code Style (game + scripts only):
">=" --> " >= " (when needed) " >=" --> " >=" ">= " --> ">= " "<=" --> " <= " (when needed) " <=" --> " <=" "<= " --> "<= " " ==" --> " ==" "== " --> "== " --HG-- branch : trunk
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@@ -957,7 +957,7 @@ void AuraEffect::ApplySpellMod(Unit * target, bool apply)
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if (AuraEffect * aurEff = aura->GetEffect(1))
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aurEff->RecalculateAmount();
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}
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else //if (modOp == SPELLMOD_EFFECT3)
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else //if (modOp == SPELLMOD_EFFECT3)
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{
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if (AuraEffect * aurEff = aura->GetEffect(2))
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aurEff->RecalculateAmount();
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@@ -1643,7 +1643,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
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if (target->GetMaxPower(power) == 0)
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return;
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if (GetBase()->GetDuration() == -1 && target->GetPower(power) == target->GetMaxPower(power))
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if (GetBase()->GetDuration() == -1 && target->GetPower(power) == target->GetMaxPower(power))
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return;
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uint32 amount = m_amount;
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@@ -1864,7 +1864,7 @@ void AuraEffect::PeriodicDummyTick(Unit * target, Unit * caster) const
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// TODO: this should use effect[1] of 51690
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UnitList targets;
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{
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// eff_radius == 0
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// eff_radius == 0
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float radius = GetSpellMaxRange(GetSpellProto(), false);
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CellPair p(Trinity::ComputeCellPair(caster->GetPositionX(),caster->GetPositionY()));
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@@ -2058,7 +2058,7 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const
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case 30427:
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{
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// move loot to player inventory and despawn target
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if (caster->GetTypeId() == TYPEID_PLAYER &&
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if (caster->GetTypeId() == TYPEID_PLAYER &&
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triggerTarget->GetTypeId() == TYPEID_UNIT &&
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triggerTarget->ToCreature()->GetCreatureInfo()->type == CREATURE_TYPE_GAS_CLOUD)
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{
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