Code Style (game + scripts only):
">=" --> " >= " (when needed) " >=" --> " >=" ">= " --> ">= " "<=" --> " <= " (when needed) " <=" --> " <=" "<= " --> "<= " " ==" --> " ==" "== " --> "== " --HG-- branch : trunk
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@@ -235,7 +235,7 @@ enum AreaFlags
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AREA_FLAG_UNUSED2 = 0x00020000, // not used now (no area/zones with this flag set in 3.0.3)
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AREA_FLAG_UNK5 = 0x00040000, // only used for Amani Pass, Hatchet Hills
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AREA_FLAG_UNK6 = 0x00080000, // Valgarde and Acherus: The Ebon Hold
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AREA_FLAG_LOWLEVEL = 0x00100000, // used for some starting areas with area_level <=15
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AREA_FLAG_LOWLEVEL = 0x00100000, // used for some starting areas with area_level <= 15
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AREA_FLAG_TOWN = 0x00200000, // small towns with Inn
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AREA_FLAG_UNK7 = 0x00400000, // Warsong Hold, Acherus: The Ebon Hold, New Agamand Inn, Vengeance Landing Inn
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AREA_FLAG_UNK8 = 0x00800000, // Westguard Inn, Acherus: The Ebon Hold, Valgarde
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