Core/Spells: Drop obsolete code for Demonic Sacrifice.
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@@ -269,26 +269,6 @@ void Spell::EffectInstaKill(SpellEffIndex /*effIndex*/)
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if (!unitTarget || !unitTarget->isAlive())
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return;
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// Demonic Sacrifice
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if (m_spellInfo->Id == 18788 && unitTarget->GetTypeId() == TYPEID_UNIT)
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{
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uint32 entry = unitTarget->GetEntry();
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uint32 spellID;
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switch (entry)
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{
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case 416: spellID = 18789; break; //imp
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case 417: spellID = 18792; break; //fellhunter
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case 1860: spellID = 18790; break; //void
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case 1863: spellID = 18791; break; //succubus
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case 17252: spellID = 35701; break; //fellguard
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default:
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sLog->outError("EffectInstaKill: Unhandled creature entry (%u) case.", entry);
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return;
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}
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m_caster->CastSpell(m_caster, spellID, true);
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}
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if (m_caster == unitTarget) // prevent interrupt message
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finish();
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