Rename AuctionHouse.cpp -> AuctionHouseHandler.cpp AuctionHouseObject.h ->AuctionHouseMgr.h Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-13 18:35:21 -06:00
parent 496c6984ab
commit 468132696a
9 changed files with 12 additions and 12 deletions
+1 -1
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@@ -3,7 +3,7 @@
#include "Common.h" #include "Common.h"
#include "Log.h" #include "Log.h"
#include "Config/ConfigEnv.h" #include "Config/ConfigEnv.h"
#include "AuctionHouseObject.h" #include "AuctionHouseMgr.h"
#define AHB_GREY 0 #define AHB_GREY 0
#define AHB_WHITE 1 #define AHB_WHITE 1
#define AHB_GREEN 2 #define AHB_GREEN 2
@@ -26,7 +26,7 @@
#include "ObjectMgr.h" #include "ObjectMgr.h"
#include "Player.h" #include "Player.h"
#include "UpdateMask.h" #include "UpdateMask.h"
#include "AuctionHouseObject.h" #include "AuctionHouseMgr.h"
#include "Util.h" #include "Util.h"
#include "AuctionHouseBot.h" #include "AuctionHouseBot.h"
+2 -2
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@@ -42,8 +42,8 @@ libmangosgame_a_SOURCES = \
ArenaTeam.cpp \ ArenaTeam.cpp \
ArenaTeam.h \ ArenaTeam.h \
ArenaTeamHandler.cpp \ ArenaTeamHandler.cpp \
AuctionHouse.cpp \ AuctionHouseHandler.cpp \
AuctionHouseObject.h \ AuctionHouseMgr.h \
Bag.cpp \ Bag.cpp \
Bag.h \ Bag.h \
BattleGround.cpp \ BattleGround.cpp \
+1 -1
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@@ -34,7 +34,7 @@
#include "ItemPrototype.h" #include "ItemPrototype.h"
#include "NPCHandler.h" #include "NPCHandler.h"
#include "Database/DatabaseEnv.h" #include "Database/DatabaseEnv.h"
#include "AuctionHouseObject.h" #include "AuctionHouseMgr.h"
#include "Mail.h" #include "Mail.h"
#include "Map.h" #include "Map.h"
#include "ObjectAccessor.h" #include "ObjectAccessor.h"
+1 -1
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@@ -34,7 +34,7 @@
#include "ItemPrototype.h" #include "ItemPrototype.h"
#include "NPCHandler.h" #include "NPCHandler.h"
#include "Database/DatabaseEnv.h" #include "Database/DatabaseEnv.h"
#include "AuctionHouseObject.h" #include "AuctionHouseMgr.h"
#include "Mail.h" #include "Mail.h"
#include "Map.h" #include "Map.h"
#include "ObjectAccessor.h" #include "ObjectAccessor.h"
+2 -2
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@@ -153,7 +153,7 @@
RelativePath="..\..\src\game\ArenaTeamHandler.cpp"> RelativePath="..\..\src\game\ArenaTeamHandler.cpp">
</File> </File>
<File <File
RelativePath="..\..\src\game\AuctionHouse.cpp"> RelativePath="..\..\src\game\AuctionHouseHandler.cpp">
</File> </File>
<File <File
RelativePath="..\..\src\game\BattleGround.cpp"> RelativePath="..\..\src\game\BattleGround.cpp">
@@ -590,7 +590,7 @@
RelativePath="..\..\src\game\ArenaTeam.h"> RelativePath="..\..\src\game\ArenaTeam.h">
</File> </File>
<File <File
RelativePath="..\..\src\game\AuctionHouseObject.h"> RelativePath="..\..\src\game\AuctionHouseMgr.h">
</File> </File>
<File <File
RelativePath="..\..\src\game\Bag.cpp"> RelativePath="..\..\src\game\Bag.cpp">
+2 -2
View File
@@ -375,7 +375,7 @@
> >
</File> </File>
<File <File
RelativePath="..\..\src\game\AuctionHouse.cpp" RelativePath="..\..\src\game\AuctionHouseHandler.cpp"
> >
</File> </File>
<File <File
@@ -926,7 +926,7 @@
> >
</File> </File>
<File <File
RelativePath="..\..\src\game\AuctionHouseObject.h" RelativePath="..\..\src\game\AuctionHouseMgr.h"
> >
</File> </File>
<File <File
+2 -2
View File
@@ -377,7 +377,7 @@
> >
</File> </File>
<File <File
RelativePath="..\..\src\game\AuctionHouse.cpp" RelativePath="..\..\src\game\AuctionHouseHandler.cpp"
> >
</File> </File>
<File <File
@@ -919,7 +919,7 @@
> >
</File> </File>
<File <File
RelativePath="..\..\src\game\AuctionHouseObject.h" RelativePath="..\..\src\game\AuctionHouseMgr.h"
> >
</File> </File>
<File <File