Core/Dungeon Finder: Move all LFG data from Player and Group classes to internal LFG data classes.

--HG--
branch : trunk
This commit is contained in:
Spp
2010-12-16 10:53:21 +01:00
parent 451a6f40d4
commit 4671500172
15 changed files with 615 additions and 259 deletions
@@ -0,0 +1,67 @@
/*
* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _LFGGROUPDATA_H
#define _LFGGROUPDATA_H
#include "Common.h"
#include "LFG.h"
enum LfgGroupEnum
{
LFG_GROUP_MAX_KICKS = 3,
LFG_GROUP_KICK_VOTES_NEEDED = 3,
};
/**
Stores all lfg data needed about a group.
*/
class LfgGroupData
{
public:
LfgGroupData();
~LfgGroupData();
// General
void SetState(LfgState state);
void RestoreState();
// Dungeon
void SetDungeon(uint32 dungeon);
// VoteKick
void SetVotesNeeded(uint8 votes);
void DecreaseKicksLeft();
// General
LfgState GetState() const;
// Dungeon
uint32 GetDungeon(bool asId = true) const;
// VoteKick
uint8 GetVotesNeeded() const;
uint8 GetKicksLeft() const;
private:
// General
LfgState m_State; ///< State if group in LFG
LfgState m_OldState; ///< Old State
// Dungeon
uint32 m_Dungeon; ///< Dungeon entry
// Vote Kick
uint8 m_VotesNeeded; ///< Votes need to kick success
uint8 m_KicksLeft; ///< Number of kicks left
};
#endif