Core/DBLayer: Remnant cleanups
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@@ -133,6 +133,7 @@ class DatabaseWorkerPool
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*/
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//! Enqueues a one-way SQL operation in string format that will be executed asynchronously.
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//! This method should only be used for queries that are only executed once, e.g during startup.
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void Execute(const char* sql)
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{
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if (!sql)
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@@ -143,6 +144,7 @@ class DatabaseWorkerPool
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}
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//! Enqueues a one-way SQL operation in string format -with variable args- that will be executed asynchronously.
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//! This method should only be used for queries that are only executed once, e.g during startup.
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void PExecute(const char* sql, ...)
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{
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if (!sql)
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@@ -166,10 +168,11 @@ class DatabaseWorkerPool
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}
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/**
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Direct syncrhonous one-way statement methods.
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Direct synchronous one-way statement methods.
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*/
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//! Directly executes a one-way SQL operation in string format, that will block the calling thread until finished.
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//! This method should only be used for queries that are only executed once, e.g during startup.
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void DirectExecute(const char* sql)
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{
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if (!sql)
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@@ -181,6 +184,7 @@ class DatabaseWorkerPool
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}
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//! Directly executes a one-way SQL operation in string format -with variable args-, that will block the calling thread until finished.
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//! This method should only be used for queries that are only executed once, e.g during startup.
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void DirectPExecute(const char* sql, ...)
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{
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if (!sql)
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@@ -294,7 +294,7 @@ int Master::Run()
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rar_thread.wait();
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///- Clean database before leaving
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clearOnlineAccounts();
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ClearOnlineAccounts();
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_StopDB();
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@@ -454,7 +454,7 @@ bool Master::_StartDB()
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sLog->SetRealmID(realmID);
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///- Clean the database before starting
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clearOnlineAccounts();
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ClearOnlineAccounts();
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///- Insert version info into DB
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WorldDatabase.PExecute("UPDATE version SET core_version = '%s', core_revision = '%s'", _FULLVERSION, _HASH); // One-time query
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@@ -475,14 +475,12 @@ void Master::_StopDB()
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}
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/// Clear 'online' status for all accounts with characters in this realm
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void Master::clearOnlineAccounts()
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void Master::ClearOnlineAccounts()
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{
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// Cleanup online status for characters hosted at current realm
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/// \todo Only accounts with characters logged on *this* realm should have online status reset. Move the online column from 'account' to 'realmcharacters'?
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LoginDatabase.DirectPExecute(
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"UPDATE account SET online = 0 WHERE online > 0 "
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"AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')", realmID);
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// Reset online status for all accounts with characters on the current realm
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LoginDatabase.DirectPExecute("UPDATE account SET online = 0 WHERE online > 0 AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = %d)", realmID);
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// Reset online status for all characters
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CharacterDatabase.DirectExecute("UPDATE characters SET online = 0 WHERE online <> 0");
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// Battleground instance ids reset at server restart
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@@ -37,7 +37,7 @@ class Master
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bool _StartDB();
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void _StopDB();
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void clearOnlineAccounts();
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void ClearOnlineAccounts();
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};
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#define sMaster ACE_Singleton<Master, ACE_Null_Mutex>::instance()
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