Code Style (game + scripts only):
"!=" --> " != " (when needed) " !=" --> " !=" "!= " --> "!= " --HG-- branch : trunk
This commit is contained in:
+1
-1
@@ -2185,7 +2185,7 @@ class Player : public Unit, public GridObject<Player>
|
||||
typedef std::set<uint64> ClientGUIDs;
|
||||
ClientGUIDs m_clientGUIDs;
|
||||
|
||||
bool HaveAtClient(WorldObject const* u) const { return u == this || m_clientGUIDs.find(u->GetGUID())!=m_clientGUIDs.end(); }
|
||||
bool HaveAtClient(WorldObject const* u) const { return u == this || m_clientGUIDs.find(u->GetGUID()) != m_clientGUIDs.end(); }
|
||||
|
||||
bool canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList = false, bool is3dDistance = true) const;
|
||||
bool IsVisibleInGridForPlayer(Player const* pl) const;
|
||||
|
||||
Reference in New Issue
Block a user