Code Style (game + scripts only):

"!=" --> " != " (when needed)
"  !=" --> " !="
"!=  " --> "!= "

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-08 08:20:08 +02:00
parent 46f0674e23
commit 4635fbc020
54 changed files with 270 additions and 270 deletions
+1 -1
View File
@@ -55,7 +55,7 @@ enum HighGuid
#define IS_VEHICLE_GUID(Guid) (GUID_HIPART(Guid) == HIGHGUID_VEHICLE)
#define IS_CRE_OR_VEH_GUID(Guid) (IS_CREATURE_GUID(Guid) || IS_VEHICLE_GUID(Guid))
#define IS_CRE_OR_VEH_OR_PET_GUID(Guid)(IS_CRE_OR_VEH_GUID(Guid) || IS_PET_GUID(Guid))
#define IS_PLAYER_GUID(Guid) (GUID_HIPART(Guid) == HIGHGUID_PLAYER && Guid!=0)
#define IS_PLAYER_GUID(Guid) (GUID_HIPART(Guid) == HIGHGUID_PLAYER && Guid != 0)
#define IS_UNIT_GUID(Guid) (IS_CRE_OR_VEH_OR_PET_GUID(Guid) || IS_PLAYER_GUID(Guid))
// special case for empty guid need check
#define IS_ITEM_GUID(Guid) (GUID_HIPART(Guid) == HIGHGUID_ITEM)