Code Style (game + scripts only):
"!=" --> " != " (when needed) " !=" --> " !=" "!= " --> "!= " --HG-- branch : trunk
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@@ -871,7 +871,7 @@ struct FactionTemplateEntry
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return false;
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return hostileMask == 0 && friendlyMask == 0;
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}
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bool IsContestedGuardFaction() const { return (factionFlags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD)!=0; }
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bool IsContestedGuardFaction() const { return (factionFlags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD) != 0; }
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};
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struct GameObjectDisplayInfoEntry
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