Code Style (game + scripts only):
"!=" --> " != " (when needed) " !=" --> " !=" "!= " --> "!= " --HG-- branch : trunk
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@@ -1835,7 +1835,7 @@ void BattleGround::HandleKillPlayer(Player *player, Player *killer)
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uint32 BattleGround::GetPlayerTeam(uint64 guid)
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{
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BattleGroundPlayerMap::const_iterator itr = m_Players.find(guid);
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if (itr!=m_Players.end())
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if (itr != m_Players.end())
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return itr->second.Team;
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return 0;
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}
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