* Implement reputation reward rate for quest / creatures

* Need DB data for this to work
* Original patch by NoFantasy

--HG--
branch : trunk
This commit is contained in:
Brian
2010-07-26 16:21:10 -06:00
parent b69fa7ba25
commit 4565242e94
10 changed files with 149 additions and 4 deletions
+3
View File
@@ -1382,6 +1382,9 @@ void World::SetInitialWorldSettings()
sLog.outString("Loading Creature templates...");
objmgr.LoadCreatureTemplates();
sLog.outString("Loading Reputation Reward Rates...");
objmgr.LoadReputationRewardRate();
sLog.outString("Loading Creature Reputation OnKill Data...");
objmgr.LoadReputationOnKill();