* Implement reputation reward rate for quest / creatures
* Need DB data for this to work * Original patch by NoFantasy --HG-- branch : trunk
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@@ -1382,6 +1382,9 @@ void World::SetInitialWorldSettings()
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sLog.outString("Loading Creature templates...");
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objmgr.LoadCreatureTemplates();
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sLog.outString("Loading Reputation Reward Rates...");
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objmgr.LoadReputationRewardRate();
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sLog.outString("Loading Creature Reputation OnKill Data...");
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objmgr.LoadReputationOnKill();
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