* Implement reputation reward rate for quest / creatures

* Need DB data for this to work
* Original patch by NoFantasy

--HG--
branch : trunk
This commit is contained in:
Brian
2010-07-26 16:21:10 -06:00
parent b69fa7ba25
commit 4565242e94
10 changed files with 149 additions and 4 deletions
+1
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@@ -515,6 +515,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "quest_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestTemplateCommand, "", NULL },
{ "reference_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesReferenceCommand, "", NULL },
{ "reserved_name", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadReservedNameCommand, "", NULL },
{ "reputation_reward_rate", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadReputationRewardRateCommand, "", NULL },
{ "skill_discovery_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
{ "skill_extra_item_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL },
{ "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL },
+1
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@@ -416,6 +416,7 @@ class ChatHandler
bool HandleReloadQuestStartScriptsCommand(const char* args);
bool HandleReloadQuestTemplateCommand(const char* args);
bool HandleReloadReservedNameCommand(const char*);
bool HandleReloadReputationRewardRateCommand(const char* args);
bool HandleReloadSkillDiscoveryTemplateCommand(const char* args);
bool HandleReloadSkillExtraItemTemplateCommand(const char* args);
bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
+8
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@@ -1152,6 +1152,14 @@ bool ChatHandler::HandleReloadReservedNameCommand(const char*)
return true;
}
bool ChatHandler::HandleReloadReputationRewardRateCommand(const char*)
{
sLog.outString( "Re-Loading `reputation_reward_rate` Table!" );
objmgr.LoadReputationRewardRate();
SendGlobalSysMessage("DB table `reputation_reward_rate` reloaded.");
return true;
}
bool ChatHandler::HandleReloadSkillDiscoveryTemplateCommand(const char* /*args*/)
{
sLog.outString("Re-Loading Skill Discovery Table...");