*Set correct healing bonus for spells using coefficient.
*Always reapply aura mods as 'real' when adding aura to stack. *Make blood frenzy expire when duration ends. *Correct procflag for T.N.T once again. --HG-- branch : trunk rename : sql/updates/2685_world.sql => sql/updates/2702_world_spell_proc_event.sql
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@@ -94,6 +94,7 @@ class TRINITY_DLL_SPEC Aura
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void SetNegative() { m_positive = false; }
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void SetPositive() { m_positive = true; }
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bool IsPermanent() const { return m_permanent; }
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void SetPermanent(bool val) { m_permanent = val; }
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bool IsPassive() const { return m_isPassive; }
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bool IsDeathPersistent() const { return m_isDeathPersist; }
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