Small fix to prevent unintended DB logging

--HG--
branch : trunk
This commit is contained in:
Chaz Brown
2009-05-04 11:39:43 -04:00
parent 6bee2f988a
commit 4403c50e53
2 changed files with 10 additions and 1 deletions
+3 -1
View File
@@ -403,6 +403,7 @@ int Master::Run()
/// Initialize connection to the databases
bool Master::_StartDB()
{
sLog.SetLogDB(false);
std::string dbstring;
///- Get world database info from configuration file
@@ -459,7 +460,7 @@ bool Master::_StartDB()
}
sLog.outString("Realm running as realm ID %d", realmID);
///- Initialize the DB logging system
///- Initialize the DB logging system
if(sConfig.GetBoolDefault("EnableLogDB", false))
{
// everything successful - set var to enable DB logging once startup finished.
@@ -471,6 +472,7 @@ bool Master::_StartDB()
{
sLog.SetLogDBLater(false);
sLog.SetLogDB(false);
sLog.SetRealmID(realmID);
}
///- Clean the database before starting
+7
View File
@@ -83,6 +83,7 @@ void usage(const char *prog)
/// Launch the realm server
extern int main(int argc, char **argv)
{
sLog.SetLogDB(false);
///- Command line parsing to get the configuration file name
char const* cfg_file = _TRINITY_REALM_CONFIG;
int c=1;
@@ -191,6 +192,12 @@ extern int main(int argc, char **argv)
// ensure we've set realm to 0 (realmd realmid)
sLog.SetRealmID(0);
}
else
{
sLog.SetLogDBLater(false);
sLog.SetLogDB(false);
sLog.SetRealmID(0);
}
///- Get the list of realms for the server
m_realmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));