Remove def_ from headers filename. Part 1

--HG--
branch : trunk
This commit is contained in:
Kudlaty
2009-10-22 12:10:38 +02:00
parent 2a7ca1c87e
commit 43e933ada2
115 changed files with 115 additions and 114 deletions
+16 -16
View File
@@ -298,27 +298,27 @@ SET(trinityscript_LIB_SRCS
scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp
scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
scripts/northrend/azjol_nerub/azjol_nerub/def_azjol_nerub.h scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h
scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp
scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp
scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp
scripts/northrend/azjol_nerub/ahnkahet/def_ahnkahet.h scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h
scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp
scripts/northrend/draktharon_keep/boss_trollgore.cpp scripts/northrend/draktharon_keep/boss_trollgore.cpp
scripts/northrend/draktharon_keep/boss_novos.cpp scripts/northrend/draktharon_keep/boss_novos.cpp
scripts/northrend/draktharon_keep/boss_dred.cpp scripts/northrend/draktharon_keep/boss_dred.cpp
scripts/northrend/draktharon_keep/boss_tharon_ja.cpp scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
scripts/northrend/draktharon_keep/def_drak_tharon_keep.h scripts/northrend/draktharon_keep/drak_tharon_keep.h
scripts/northrend/gundrak/instance_gundrak.cpp scripts/northrend/gundrak/instance_gundrak.cpp
scripts/northrend/gundrak/boss_slad_ran.cpp scripts/northrend/gundrak/boss_slad_ran.cpp
scripts/northrend/gundrak/boss_moorabi.cpp scripts/northrend/gundrak/boss_moorabi.cpp
scripts/northrend/gundrak/boss_drakkari_colossus.cpp scripts/northrend/gundrak/boss_drakkari_colossus.cpp
scripts/northrend/gundrak/boss_gal_darah.cpp scripts/northrend/gundrak/boss_gal_darah.cpp
scripts/northrend/gundrak/boss_eck.cpp scripts/northrend/gundrak/boss_eck.cpp
scripts/northrend/gundrak/def_gundrak.h scripts/northrend/gundrak/gundrak.h
scripts/northrend/naxxramas/boss_anubrekhan.cpp scripts/northrend/naxxramas/boss_anubrekhan.cpp
scripts/northrend/naxxramas/boss_faerlina.cpp scripts/northrend/naxxramas/boss_faerlina.cpp
scripts/northrend/naxxramas/boss_gluth.cpp scripts/northrend/naxxramas/boss_gluth.cpp
@@ -334,11 +334,11 @@ SET(trinityscript_LIB_SRCS
scripts/northrend/naxxramas/boss_razuvious.cpp scripts/northrend/naxxramas/boss_razuvious.cpp
scripts/northrend/naxxramas/boss_sapphiron.cpp scripts/northrend/naxxramas/boss_sapphiron.cpp
scripts/northrend/naxxramas/boss_thaddius.cpp scripts/northrend/naxxramas/boss_thaddius.cpp
scripts/northrend/naxxramas/def_naxxramas.h scripts/northrend/naxxramas/naxxramas.h
scripts/northrend/naxxramas/instance_naxxramas.cpp scripts/northrend/naxxramas/instance_naxxramas.cpp
scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp
scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp
scripts/northrend/nexus/eye_of_eternity/def_eye_of_eternity.h scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h
scripts/northrend/nexus/nexus/instance_nexus.cpp scripts/northrend/nexus/nexus/instance_nexus.cpp
scripts/northrend/nexus/nexus/boss_magus_telestra.cpp scripts/northrend/nexus/nexus/boss_magus_telestra.cpp
scripts/northrend/nexus/nexus/boss_anomalus.cpp scripts/northrend/nexus/nexus/boss_anomalus.cpp
@@ -346,28 +346,28 @@ SET(trinityscript_LIB_SRCS
scripts/northrend/nexus/nexus/boss_keristrasza.cpp scripts/northrend/nexus/nexus/boss_keristrasza.cpp
scripts/northrend/nexus/nexus/commander_stoutbeard.cpp scripts/northrend/nexus/nexus/commander_stoutbeard.cpp
scripts/northrend/nexus/nexus/commander_kolurg.cpp scripts/northrend/nexus/nexus/commander_kolurg.cpp
scripts/northrend/nexus/nexus/def_nexus.h scripts/northrend/nexus/nexus/nexus.h
scripts/northrend/nexus/oculus/instance_oculus.cpp scripts/northrend/nexus/oculus/instance_oculus.cpp
scripts/northrend/nexus/oculus/boss_drakos.cpp scripts/northrend/nexus/oculus/boss_drakos.cpp
scripts/northrend/nexus/oculus/boss_urom.cpp scripts/northrend/nexus/oculus/boss_urom.cpp
scripts/northrend/nexus/oculus/boss_varos.cpp scripts/northrend/nexus/oculus/boss_varos.cpp
scripts/northrend/nexus/oculus/boss_eregos.cpp scripts/northrend/nexus/oculus/boss_eregos.cpp
scripts/northrend/nexus/oculus/def_oculus.h scripts/northrend/nexus/oculus/oculus.h
scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp
scripts/northrend/obsidian_sanctum/boss_sartharion.cpp scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
scripts/northrend/obsidian_sanctum/def_obsidian_sanctum.h scripts/northrend/obsidian_sanctum/obsidian_sanctum.h
scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp
scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp
scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp
scripts/northrend/ulduar/halls_of_stone/def_halls_of_stone.h scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h
scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp
scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp
scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp
scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp
scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp
scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp
scripts/northrend/ulduar/halls_of_lightning/def_halls_of_lightning.h scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h
scripts/northrend/ulduar/ulduar/boss_algalon.cpp scripts/northrend/ulduar/ulduar/boss_algalon.cpp
scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp
scripts/northrend/ulduar/ulduar/boss_auriaya.cpp scripts/northrend/ulduar/ulduar/boss_auriaya.cpp
@@ -383,24 +383,24 @@ SET(trinityscript_LIB_SRCS
scripts/northrend/ulduar/ulduar/boss_xt002.cpp scripts/northrend/ulduar/ulduar/boss_xt002.cpp
scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp
scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp
scripts/northrend/ulduar/ulduar/def_ulduar.h scripts/northrend/ulduar/ulduar/ulduar.h
scripts/northrend/ulduar/ulduar/instance_ulduar.cpp scripts/northrend/ulduar/ulduar/instance_ulduar.cpp
scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp
scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp
scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp
scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
scripts/northrend/utgarde_keep/utgarde_keep/def_utgarde_keep.h scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h
scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp
scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp
scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp
scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp
scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
scripts/northrend/utgarde_keep/utgarde_pinnacle/def_pinnacle.h scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h
scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp
scripts/northrend/vault_of_archavon/boss_archavon.cpp scripts/northrend/vault_of_archavon/boss_archavon.cpp
scripts/northrend/vault_of_archavon/boss_emalon.cpp scripts/northrend/vault_of_archavon/boss_emalon.cpp
scripts/northrend/vault_of_archavon/def_vault_of_archavon.h scripts/northrend/vault_of_archavon/vault_of_archavon.h
scripts/northrend/violet_hold/instance_violet_hold.cpp scripts/northrend/violet_hold/instance_violet_hold.cpp
scripts/northrend/violet_hold/boss_cyanigosa.cpp scripts/northrend/violet_hold/boss_cyanigosa.cpp
scripts/northrend/violet_hold/boss_erekem.cpp scripts/northrend/violet_hold/boss_erekem.cpp
@@ -409,7 +409,7 @@ SET(trinityscript_LIB_SRCS
scripts/northrend/violet_hold/boss_moragg.cpp scripts/northrend/violet_hold/boss_moragg.cpp
scripts/northrend/violet_hold/boss_xevozz.cpp scripts/northrend/violet_hold/boss_xevozz.cpp
scripts/northrend/violet_hold/boss_zuramat.cpp scripts/northrend/violet_hold/boss_zuramat.cpp
scripts/northrend/violet_hold/def_violet_hold.h scripts/northrend/violet_hold/violet_hold.h
scripts/northrend/violet_hold/violet_hold.cpp scripts/northrend/violet_hold/violet_hold.cpp
scripts/northrend/borean_tundra.cpp scripts/northrend/borean_tundra.cpp
scripts/northrend/dragonblight.cpp scripts/northrend/dragonblight.cpp
@@ -25,7 +25,7 @@ SDCategory: Ahn'kahet
Script Data End */ Script Data End */
#include "precompiled.h" #include "precompiled.h"
#include "def_ahnkahet.h" #include "ahnkahet.h"
#define SPELL_BASH 57094 // Victim #define SPELL_BASH 57094 // Victim
#define SPELL_ENTANGLING_ROOTS 57095 // Random Victim 100Y #define SPELL_ENTANGLING_ROOTS 57095 // Random Victim 100Y
@@ -24,7 +24,7 @@ SDCategory: Ahn'kahet
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_ahnkahet.h" #include "ahnkahet.h"
bool DeadAhnkaharGuardian; // needed for achievement: Respect Your Elders(2038) bool DeadAhnkaharGuardian; // needed for achievement: Respect Your Elders(2038)
@@ -25,7 +25,7 @@ SDCategory: Ahn'kahet
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_ahnkahet.h" #include "ahnkahet.h"
enum Spells enum Spells
{ {
@@ -25,7 +25,7 @@ SDCategory: Ahn'kahet
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_ahnkahet.h" #include "ahnkahet.h"
#define TEXT_AGGRO -1619000 #define TEXT_AGGRO -1619000
#define TEXT_SACRIFICE_1_1 -1619001 #define TEXT_SACRIFICE_1_1 -1619001
@@ -25,7 +25,7 @@ SDCategory: Ahn'kahet
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_ahnkahet.h" #include "ahnkahet.h"
enum Spells enum Spells
{ {
@@ -24,7 +24,7 @@ SDCategory: Azjol Nerub
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_ahnkahet.h" #include "ahnkahet.h"
#define MAX_ENCOUNTER 5 #define MAX_ENCOUNTER 5
#define MAX_JEDOGA_INITIANDS 15 #define MAX_JEDOGA_INITIANDS 15
@@ -25,7 +25,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_azjol_nerub.h" #include "azjol_nerub.h"
enum Spells enum Spells
{ {
@@ -37,7 +37,7 @@ This is the timed gauntlet - waves of non-elite spiders
Hadronox to make his way to you. When Hadronox enters the main room, she will web the doors, and no more non-elites will spawn.*/ Hadronox to make his way to you. When Hadronox enters the main room, she will web the doors, and no more non-elites will spawn.*/
#include "precompiled.h" #include "precompiled.h"
#include "def_azjol_nerub.h" #include "azjol_nerub.h"
#define SPELL_ACID_CLOUD 53400 // Victim #define SPELL_ACID_CLOUD 53400 // Victim
#define SPELL_LEECH_POISON 53030 // Victim #define SPELL_LEECH_POISON 53030 // Victim
@@ -28,7 +28,7 @@ update creature_template set scriptname = 'boss_krik_thir' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_azjol_nerub.h" #include "azjol_nerub.h"
enum Spells enum Spells
{ {
@@ -24,7 +24,7 @@ SDCategory: Azjol Nerub
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_azjol_nerub.h" #include "azjol_nerub.h"
#define MAX_ENCOUNTER 3 #define MAX_ENCOUNTER 3
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = '' where entry = ''; update creature_template set scriptname = '' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_drak_tharon_keep.h" #include "drak_tharon_keep.h"
enum Spells enum Spells
{ {
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = 'boss_novos' where entry = ''; update creature_template set scriptname = 'boss_novos' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_drak_tharon_keep.h" #include "drak_tharon_keep.h"
enum Spells enum Spells
{ {
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = 'boss_tharon_ja' where entry = ''; update creature_template set scriptname = 'boss_tharon_ja' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_drak_tharon_keep.h" #include "drak_tharon_keep.h"
enum Spells enum Spells
{ {
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = 'boss_trollgore' where entry = ''; update creature_template set scriptname = 'boss_trollgore' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_drak_tharon_keep.h" #include "drak_tharon_keep.h"
enum Spells enum Spells
{ {
@@ -1,5 +1,5 @@
#include "precompiled.h" #include "precompiled.h"
#include "def_drak_tharon_keep.h" #include "drak_tharon_keep.h"
#define MAX_ENCOUNTER 4 #define MAX_ENCOUNTER 4
/* Drak'Tharon Keep encounters: /* Drak'Tharon Keep encounters:
@@ -25,7 +25,7 @@ SDCategory:
Script Data End */ Script Data End */
#include "precompiled.h" #include "precompiled.h"
#include "def_gundrak.h" #include "gundrak.h"
enum Spells enum Spells
{ {
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = '' where entry = ''; update creature_template set scriptname = '' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_gundrak.h" #include "gundrak.h"
enum Spells enum Spells
{ {
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = '' where entry = ''; update creature_template set scriptname = '' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_gundrak.h" #include "gundrak.h"
//Spells //Spells
enum Spells enum Spells
@@ -7,7 +7,7 @@ SDCategory: Gundrak
Script Data End */ Script Data End */
#include "precompiled.h" #include "precompiled.h"
#include "def_gundrak.h" #include "gundrak.h"
//Spells //Spells
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = 'boss_slad_ran' where entry = ''; update creature_template set scriptname = 'boss_slad_ran' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_gundrak.h" #include "gundrak.h"
//Spells //Spells
enum Spells enum Spells
@@ -1,5 +1,5 @@
#include "precompiled.h" #include "precompiled.h"
#include "def_gundrak.h" #include "gundrak.h"
#define MAX_ENCOUNTER 5 #define MAX_ENCOUNTER 5
@@ -15,7 +15,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
#define SAY_GREET RAND(-1533000,-1533004,-1533005,-1533006,-1533007) #define SAY_GREET RAND(-1533000,-1533004,-1533005,-1533006,-1533007)
#define SAY_AGGRO RAND(-1533001,-1533002,-1533003) #define SAY_AGGRO RAND(-1533001,-1533002,-1533003)
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
#define SAY_GREET -1533009 #define SAY_GREET -1533009
#define SAY_AGGRO RAND(-1533010,-1533011,-1533012,-1533013) #define SAY_AGGRO RAND(-1533010,-1533011,-1533012,-1533013)
@@ -15,7 +15,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
enum Horsemen enum Horsemen
{ {
@@ -15,7 +15,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
#define SPELL_MORTAL_WOUND 25646 #define SPELL_MORTAL_WOUND 25646
#define SPELL_ENRAGE HEROIC(28371,54427) #define SPELL_ENRAGE HEROIC(28371,54427)
@@ -15,7 +15,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
enum Yells enum Yells
{ {
@@ -15,7 +15,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
#define SPELL_BOMBARD_SLIME 28280 #define SPELL_BOMBARD_SLIME 28280
@@ -15,7 +15,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
#define SAY_AGGRO RAND(-1533109,-1533110,-1533111) #define SAY_AGGRO RAND(-1533109,-1533110,-1533111)
#define SAY_SLAY -1533112 #define SAY_SLAY -1533112
@@ -22,7 +22,7 @@ SDCategory: Naxxramas
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
//when shappiron dies. dialog between kel and lich king (in this order) //when shappiron dies. dialog between kel and lich king (in this order)
#define SAY_SAPP_DIALOG1 -1533084 //not used #define SAY_SAPP_DIALOG1 -1533084 //not used
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
#define SPELL_NECROTIC_AURA 55593 #define SPELL_NECROTIC_AURA 55593
#define SPELL_SUMMON_SPORE 29234 #define SPELL_SUMMON_SPORE 29234
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
#define SPELL_WEB_WRAP 28622 #define SPELL_WEB_WRAP 28622
#define SPELL_WEB_SPRAY HEROIC(29484,54125) #define SPELL_WEB_SPRAY HEROIC(29484,54125)
@@ -15,7 +15,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
#define SAY_AGGRO RAND(-1533075,-1533076,-1533077) #define SAY_AGGRO RAND(-1533075,-1533076,-1533077)
#define SAY_SUMMON -1533078 #define SAY_SUMMON -1533078
@@ -15,7 +15,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
#define SAY_AGGRO RAND(-1533017,-1533018) #define SAY_AGGRO RAND(-1533017,-1533018)
#define SAY_SLAY -1533019 #define SAY_SLAY -1533019
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
//Razuvious - NO TEXT sound only //Razuvious - NO TEXT sound only
//8852 aggro01 - Hah hah, I'm just getting warmed up! //8852 aggro01 - Hah hah, I'm just getting warmed up!
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
#define EMOTE_BREATH -1533082 #define EMOTE_BREATH -1533082
#define EMOTE_ENRAGE -1533083 #define EMOTE_ENRAGE -1533083
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
//Stalagg //Stalagg
#define SAY_STAL_AGGRO -1533023 //not used #define SAY_STAL_AGGRO -1533023 //not used
@@ -15,7 +15,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_naxxramas.h" #include "naxxramas.h"
const DoorData doorData[] = const DoorData doorData[] =
{ {
@@ -1,5 +1,5 @@
#include "precompiled.h" #include "precompiled.h"
#include "def_eye_of_eternity.h" #include "eye_of_eternity.h"
struct TRINITY_DLL_DECL instance_eye_of_eternity : public ScriptedInstance struct TRINITY_DLL_DECL instance_eye_of_eternity : public ScriptedInstance
{ {
@@ -22,7 +22,7 @@ SDCategory: The Nexus, The Nexus
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_nexus.h" #include "nexus.h"
bool DeadChaoticRift; // needed for achievement: Chaos Theory(2037) bool DeadChaoticRift; // needed for achievement: Chaos Theory(2037)
@@ -22,7 +22,7 @@ SDCategory: The Nexus, The Nexus
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_nexus.h" #include "nexus.h"
enum eEnums enum eEnums
{ {
@@ -22,7 +22,7 @@ SDCategory: The Nexus, The Nexus
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_nexus.h" #include "nexus.h"
enum eEnums enum eEnums
{ {
@@ -22,7 +22,7 @@ SDCategory: The Nexus, The Nexus
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_nexus.h" #include "nexus.h"
enum eEnums enum eEnums
{ {
@@ -22,7 +22,7 @@ SDCategory: The Nexus, The Nexus
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_nexus.h" #include "nexus.h"
#define NUMBER_OF_ENCOUNTERS 4 #define NUMBER_OF_ENCOUNTERS 4
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = '' where entry = ''; update creature_template set scriptname = '' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_oculus.h" #include "oculus.h"
enum Spells enum Spells
{ {
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = '' where entry = ''; update creature_template set scriptname = '' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_oculus.h" #include "oculus.h"
//Types of drake mounts: Ruby(Tank), Amber(DPS), Emerald(Healer) //Types of drake mounts: Ruby(Tank), Amber(DPS), Emerald(Healer)
//Two Repeating phases //Two Repeating phases
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = '' where entry = ''; update creature_template set scriptname = '' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_oculus.h" #include "oculus.h"
enum Spells enum Spells
{ {
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = '' where entry = ''; update creature_template set scriptname = '' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_oculus.h" #include "oculus.h"
enum Spells enum Spells
{ {
@@ -1,5 +1,6 @@
#include "precompiled.h" #include "precompiled.h"
#include "def_oculus.h" #include "oculus.h"
#define MAX_ENCOUNTER 4 #define MAX_ENCOUNTER 4
/* The Occulus encounters: /* The Occulus encounters:
@@ -22,7 +22,7 @@ SDCategory: Obsidian Sanctum
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_obsidian_sanctum.h" #include "obsidian_sanctum.h"
enum eEnums enum eEnums
{ {
@@ -1,5 +1,5 @@
#include "precompiled.h" #include "precompiled.h"
#include "def_obsidian_sanctum.h" #include "obsidian_sanctum.h"
#define MAX_ENCOUNTER 1 #define MAX_ENCOUNTER 1
@@ -22,7 +22,7 @@ SDCategory: Halls of Lightning
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_halls_of_lightning.h" #include "halls_of_lightning.h"
enum eEnums enum eEnums
{ {
@@ -22,7 +22,7 @@ SDCategory: Halls of Lightning
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_halls_of_lightning.h" #include "halls_of_lightning.h"
enum eEnums enum eEnums
{ {
@@ -22,7 +22,7 @@ SDCategory: Halls of Lightning
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_halls_of_lightning.h" #include "halls_of_lightning.h"
#define MAX_ENCOUNTER_TIME 2 * 60 * 1000 #define MAX_ENCOUNTER_TIME 2 * 60 * 1000
@@ -22,7 +22,7 @@ SDCategory: Halls of Lightning
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_halls_of_lightning.h" #include "halls_of_lightning.h"
enum eEnums enum eEnums
{ {
@@ -22,7 +22,7 @@ SDCategory: Halls of Lightning
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_halls_of_lightning.h" #include "halls_of_lightning.h"
/* Halls of Lightning encounters: /* Halls of Lightning encounters:
0 - General Bjarngrim 0 - General Bjarngrim
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = 'boss_krystallus' where entry = ''; update creature_template set scriptname = 'boss_krystallus' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_halls_of_stone.h" #include "halls_of_stone.h"
enum Spells enum Spells
{ {
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = 'boss_maiden_of_grief' where entry = ''; update creature_template set scriptname = 'boss_maiden_of_grief' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_halls_of_stone.h" #include "halls_of_stone.h"
enum Spells enum Spells
{ {
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = 'boss_sjonnir' where entry = ''; update creature_template set scriptname = 'boss_sjonnir' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_halls_of_stone.h" #include "halls_of_stone.h"
enum Spells enum Spells
{ {
@@ -1,6 +1,6 @@
#include "precompiled.h" #include "precompiled.h"
#include "escort_ai.h" #include "escort_ai.h"
#include "def_halls_of_stone.h" #include "halls_of_stone.h"
enum Texts enum Texts
{ {
@@ -1,5 +1,5 @@
#include "precompiled.h" #include "precompiled.h"
#include "def_halls_of_stone.h" #include "halls_of_stone.h"
#define MAX_ENCOUNTER 4 #define MAX_ENCOUNTER 4
@@ -17,4 +17,4 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
@@ -24,7 +24,7 @@ SDCategory: Ulduar - Ulduar
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
// Any boss // Any boss
#define SPELL_SUPERCHARGE 61920 #define SPELL_SUPERCHARGE 61920
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
//boss_auriaya //boss_auriaya
#define SPELL_TERRIFYING_SCREECH 64386 #define SPELL_TERRIFYING_SCREECH 64386
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
#include "Vehicle.h" #include "Vehicle.h"
#define SPELL_PURSUED 62374 #define SPELL_PURSUED 62374
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
/* /*
#define SAY_AGGRO -1 #define SAY_AGGRO -1
@@ -17,4 +17,4 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
/* /*
#define SAY_AGGRO -1 #define SAY_AGGRO -1
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
#define SPELL_FLAME_JETS 62680 #define SPELL_FLAME_JETS 62680
#define SPELL_SCORCH 62546 #define SPELL_SCORCH 62546
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
#include "Vehicle.h" #include "Vehicle.h"
#define SPELL_ARM_DEAD_DAMAGE HEROIC(63629,63979) #define SPELL_ARM_DEAD_DAMAGE HEROIC(63629,63979)
@@ -17,4 +17,4 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
@@ -24,7 +24,7 @@ Category:
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
//wrong text ids. correct are between -1000000 AND -1999999 //wrong text ids. correct are between -1000000 AND -1999999
//between -2000000 and -2999999 are custom texts so wtf? //between -2000000 and -2999999 are custom texts so wtf?
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
/* /*
#define SAY_AGGRO -1 #define SAY_AGGRO -1
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
#define SPELL_SEARING_LIGHT 63018 #define SPELL_SEARING_LIGHT 63018
#define SPELL_SONIC_BOOM 38897 #define SPELL_SONIC_BOOM 38897
@@ -17,4 +17,4 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
enum eGameObjects enum eGameObjects
{ {
@@ -1,5 +1,5 @@
#include "precompiled.h" #include "precompiled.h"
#include "def_ulduar.h" #include "ulduar.h"
/* /*
The teleporter appears to be active and stable. The teleporter appears to be active and stable.
@@ -24,7 +24,7 @@ SDCategory: Udgarde Keep
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_utgarde_keep.h" #include "utgarde_keep.h"
enum eEnums enum eEnums
{ {
@@ -24,7 +24,7 @@ SDCategory: Utgarde Keep
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_utgarde_keep.h" #include "utgarde_keep.h"
enum eEnums enum eEnums
{ {
@@ -24,7 +24,7 @@ SDCategory: Utgarde Keep
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_utgarde_keep.h" #include "utgarde_keep.h"
enum eEnums enum eEnums
{ {
@@ -24,7 +24,7 @@ SDCategory: Utgarde Keep
EndScriptData */ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_utgarde_keep.h" #include "utgarde_keep.h"
#define MAX_ENCOUNTER 3 #define MAX_ENCOUNTER 3
@@ -17,7 +17,7 @@
*/ */
#include "precompiled.h" #include "precompiled.h"
#include "def_utgarde_keep.h" #include "utgarde_keep.h"
uint32 entry_search[3] = uint32 entry_search[3] =
{ {
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = 'boss_palehoof' where entry = ''; update creature_template set scriptname = 'boss_palehoof' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_pinnacle.h" #include "utgarde_pinnacle.h"
enum Spells enum Spells
{ {
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = 'boss_skadi' where entry = ''; update creature_template set scriptname = 'boss_skadi' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_pinnacle.h" #include "utgarde_pinnacle.h"
//Phase 0 "gauntlet even" Skadi on a flying mount, waves of adds charging to the group periodicaly carrying harpoons //Phase 0 "gauntlet even" Skadi on a flying mount, waves of adds charging to the group periodicaly carrying harpoons
//Phase 1 Kill the Skadi drake mount with harppons launcher //Phase 1 Kill the Skadi drake mount with harppons launcher
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = 'boss_svala' where entry = ''; update creature_template set scriptname = 'boss_svala' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_pinnacle.h" #include "utgarde_pinnacle.h"
enum Spells enum Spells
{ {
@@ -10,7 +10,7 @@ Script Data End */
update creature_template set scriptname = 'boss_ymiron' where entry = ''; update creature_template set scriptname = 'boss_ymiron' where entry = '';
*** SQL END ***/ *** SQL END ***/
#include "precompiled.h" #include "precompiled.h"
#include "def_pinnacle.h" #include "utgarde_pinnacle.h"
enum Spells enum Spells
{ {
@@ -1,5 +1,5 @@
#include "precompiled.h" #include "precompiled.h"
#include "def_pinnacle.h" #include "utgarde_pinnacle.h"
#define MAX_ENCOUNTER 4 #define MAX_ENCOUNTER 4

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