--HG--
branch : trunk
This commit is contained in:
QAston
2009-03-10 19:05:48 +01:00
+52 -22
View File
@@ -3780,24 +3780,51 @@ bool Unit::AddAura(Aura *Aur)
spellEffectPair spair = spellEffectPair(Aur->GetId(), Aur->GetEffIndex());
bool stackModified=false;
// passive and persistent auras can stack with themselves any number of times
if (!Aur->IsPassive() && !Aur->IsPersistent())
if (!Aur->IsPassive() && !Aur->IsPersistent() Aur->GeId()!=44413)
{
for(AuraMap::iterator i2 = m_Auras.lower_bound(spair); i2 != m_Auras.upper_bound(spair); ++i2)
for(AuraMap::iterator i2 = m_Auras.lower_bound(spair); i2 != m_Auras.upper_bound(spair);)
{
if(i2->second->GetCasterGUID()==Aur->GetCasterGUID())
{
// replace aura if next will > spell StackAmount
if(aurSpellInfo->StackAmount)
if (!stackModified)
{
Aur->SetStackAmount(i2->second->GetStackAmount());
if(Aur->GetStackAmount() < aurSpellInfo->StackAmount)
Aur->SetStackAmount(Aur->GetStackAmount()+1);
// replace aura if next will > spell StackAmount
if(aurSpellInfo->StackAmount)
{
// prevent adding stack more than once
stackModified=true;
int32 amount=aurSpellInfo->StackAmount;
if(Player* caster = ((Player*)Aur->GetCaster()))
caster->ApplySpellMod(aurSpellInfo->Id, SPELLMOD_CHARGES, amount, NULL);
Aur->SetStackAmount(i2->second->GetStackAmount());
if(Aur->GetStackAmount() < amount)
Aur->SetStackAmount(Aur->GetStackAmount()+1);
}
RemoveAura(i2,AURA_REMOVE_BY_STACK);
i2=m_Auras.lower_bound(spair);
continue;
}
// can be only single (this check done at _each_ aura add
RemoveAura(i2,AURA_REMOVE_BY_STACK);
break;
}
switch(aurSpellInfo->EffectApplyAuraName[Aur->GetEffIndex()])
{
// DOT or HOT from different casters will stack
case SPELL_AURA_PERIODIC_DAMAGE:
case SPELL_AURA_PERIODIC_HEAL:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
case SPELL_AURA_PERIODIC_ENERGIZE:
case SPELL_AURA_PERIODIC_MANA_LEECH:
case SPELL_AURA_PERIODIC_LEECH:
case SPELL_AURA_POWER_BURN_MANA:
case SPELL_AURA_OBS_MOD_ENERGY:
case SPELL_AURA_OBS_MOD_HEALTH:
++i2;
continue;
}
RemoveAura(i2,AURA_REMOVE_BY_STACK);
i2=m_Auras.lower_bound(spair);
continue;
}
}
@@ -3958,7 +3985,9 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur)
uint32 i_spellId = i_spellProto->Id;
// early checks that spellId is passive non stackable spell
if (spellId==i_spellId)
continue;
if(IsPassiveSpell(i_spellId))
{
// passive non-stackable spells not stackable only for same caster
@@ -4001,21 +4030,22 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur)
continue;
}
// Remove all auras by aura caster
for (uint8 a=0;a<3;++a)
uint64 caster = (*i).second->GetCasterGUID();
// Remove all auras by aura caster
for (uint8 a=0;a<3;++a)
{
spellEffectPair spair = spellEffectPair((*i).second->GetId(), a);
for(AuraMap::iterator iter = m_Auras.lower_bound(spair); iter != m_Auras.upper_bound(spair);)
{
spellEffectPair spair = spellEffectPair((*i).second->GetId(), a);
for(AuraMap::iterator iter = m_Auras.lower_bound(spair); iter != m_Auras.upper_bound(spair);)
if(iter->second->GetCasterGUID()==caster)
{
if(iter->second->GetCasterGUID()==(*i).second->GetCasterGUID())
{
RemoveAura(iter, AURA_REMOVE_BY_STACK);
iter = m_Auras.lower_bound(spair);
}
else
++iter;
RemoveAura(iter, AURA_REMOVE_BY_STACK);
iter = m_Auras.lower_bound(spair);
}
else
++iter;
}
}
if( m_Auras.empty() )
break;