* Remove support for map-based random number generation (which seems unused).

* Re-add in support for the old mersenne twister for those whose processors don't support SSE2.
* Toggling whether or not you are using SFMT is as easy as checking a CMake flag, USE_SFMT, which defaults to 0.

--HG--
branch : trunk
This commit is contained in:
silinoron
2010-08-20 12:42:14 -07:00
parent ca350b4758
commit 43b1c2dba4
9 changed files with 459 additions and 10 deletions
+1
View File
@@ -98,6 +98,7 @@ set(game_STAT_SRCS
include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/dep/mersennetwister
${CMAKE_SOURCE_DIR}/dep/SFMT
${CMAKE_SOURCE_DIR}/dep/zlib
${CMAKE_SOURCE_DIR}/src/server/collision