[svn] Rewrite canSeeOrDetect function.

Minor change on trigger creatures.
Remove some unused hacks in scripts.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-11-06 10:27:58 -06:00
parent 5746d0e98d
commit 43910434c5
19 changed files with 592 additions and 857 deletions
+3 -3
View File
@@ -50,13 +50,13 @@ bool OutdoorPvPObjectiveAI::IsVisible(Unit *pl) const
void OutdoorPvPObjectiveAI::AttackStart(Unit *)
{
EnterEvadeMode();
//EnterEvadeMode();
}
void OutdoorPvPObjectiveAI::EnterEvadeMode()
{
i_creature.DeleteThreatList();
i_creature.CombatStop();
// i_creature.DeleteThreatList();
// i_creature.CombatStop();
}
void OutdoorPvPObjectiveAI::UpdateAI(const uint32 diff)