[7262] Check security level of target for .die command for case when this command have lesser security level from default setting. Author: VladimirMangos
Original patch provided by NewAge. --HG-- branch : trunk
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@@ -3752,6 +3752,12 @@ bool ChatHandler::HandleDieCommand(const char* /*args*/)
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return false;
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return false;
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}
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}
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if(target->GetTypeId()==TYPEID_PLAYER)
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{
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if(HasLowerSecurity((Player*)target,0,false))
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return false;
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}
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if( target->isAlive() )
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if( target->isAlive() )
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{
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{
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//m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
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//m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
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@@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7261"
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#define REVISION_NR "7262"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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