Core/Auras: Use existing aura object on aura reapply/stack increase instead of creating a new one.

You can hook on reapply/stack event by checking for AURA_EFFECT_HANDLE_REAPPLY aura handler mode, AURA_EFFECT_HANDLE_REAL is now not triggered on aura refresh/stack.
This commit is contained in:
QAston
2011-05-29 13:18:47 +02:00
parent b2096c711e
commit 42a20f14ef
18 changed files with 139 additions and 139 deletions
+55 -34
View File
@@ -3143,35 +3143,62 @@ void Unit::DeMorph()
SetDisplayId(GetNativeDisplayId());
}
Aura * Unit::_TryStackingOrRefreshingExistingAura(SpellEntry const * newAura, uint8 effMask, int32 *baseAmount, Item * castItem, uint64 casterGUID)
{
ASSERT(casterGUID);
// passive and Incanter's Absorption and auras with different type can stack with themselves any number of times
if (!IsPassiveSpell(newAura) && newAura->Id != 44413)
{
// check if cast item changed
uint64 castItemGUID = 0;
if (castItem)
castItemGUID = castItem->GetGUID();
// find current aura from spell and change it's stackamount, or refresh it's duration
if (Aura * foundAura = GetOwnedAura(newAura->Id, casterGUID, (sSpellMgr->GetSpellCustomAttr(newAura->Id) & SPELL_ATTR0_CU_ENCHANT_PROC) ? castItemGUID : 0, 0))
{
// effect masks do not match
// extremely rare case
// let's just recreate aura
if (effMask != foundAura->GetEffectMask())
return false;
// update basepoints with new values - effect amount will be recalculated in ModStackAmount
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (!foundAura->m_effects[i])
continue;
int bp;
if (baseAmount)
bp = *(baseAmount + i);
else
bp = foundAura->GetSpellProto()->EffectBasePoints[i];
int32 *oldBP = const_cast<int32 *>(&(foundAura->m_effects[i]->m_baseAmount));
*oldBP = bp;
}
// correct cast item guid if needed
if (castItemGUID != foundAura->GetCastItemGUID())
{
uint64 *oldGUID = const_cast<uint64 *>(&foundAura->m_castItemGuid);
*oldGUID = castItemGUID;
}
// try to increase stack amount
foundAura->ModStackAmount(1);
return foundAura;
}
}
return NULL;
}
void Unit::_AddAura(UnitAura * aura, Unit * caster)
{
ASSERT(!m_cleanupDone);
m_ownedAuras.insert(AuraMap::value_type(aura->GetId(), aura));
// passive and Incanter's Absorption and auras with different type can stack with themselves any number of times
if (!aura->IsPassive() && aura->GetId() != 44413)
{
// find current aura from spell and change it's stackamount
if (Aura * foundAura = GetOwnedAura(aura->GetId(), aura->GetCasterGUID(), (sSpellMgr->GetSpellCustomAttr(aura->GetId()) & SPELL_ATTR0_CU_ENCHANT_PROC) ? aura->GetCastItemGUID() : 0, 0, aura))
{
if (aura->GetSpellProto()->StackAmount)
aura->ModStackAmount(foundAura->GetStackAmount());
// Update periodic timers from the previous aura
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
AuraEffect *existingEff = foundAura->GetEffect(i);
AuraEffect *newEff = aura->GetEffect(i);
if (!existingEff || !newEff)
continue;
newEff->SetPeriodicTimer(existingEff->GetPeriodicTimer());
}
// Use the new one to replace the old one
// This is the only place where AURA_REMOVE_BY_STACK should be used
RemoveOwnedAura(foundAura, AURA_REMOVE_BY_STACK);
}
}
_RemoveNoStackAurasDueToAura(aura);
if (aura->IsRemoved())
@@ -3648,11 +3675,11 @@ void Unit::RemoveAuraFromStack(uint32 spellId, uint64 caster, AuraRemoveMode rem
{
for (AuraMap::iterator iter = m_ownedAuras.lower_bound(spellId); iter != m_ownedAuras.upper_bound(spellId);)
{
Aura const * aura = iter->second;
Aura * aura = iter->second;
if ((aura->GetType() == UNIT_AURA_TYPE)
&& (!caster || aura->GetCasterGUID() == caster))
{
RemoveAuraFromStack(iter, removeMode);
aura->ModStackAmount(-1,removeMode);
return;
}
else
@@ -3660,12 +3687,6 @@ void Unit::RemoveAuraFromStack(uint32 spellId, uint64 caster, AuraRemoveMode rem
}
}
inline void Unit::RemoveAuraFromStack(AuraMap::iterator &iter, AuraRemoveMode removeMode, uint8 chargesRemoved/*= 1*/)
{
if (iter->second->ModStackAmount(-chargesRemoved))
RemoveOwnedAura(iter, removeMode);
}
void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit* dispeller, uint8 chargesRemoved/*= 1*/)
{
for (AuraMap::iterator iter = m_ownedAuras.lower_bound(spellId); iter != m_ownedAuras.upper_bound(spellId);)
@@ -3679,7 +3700,7 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit
aura->DropCharge();
}
else
RemoveAuraFromStack(iter, AURA_REMOVE_BY_ENEMY_SPELL, chargesRemoved);
aura->ModStackAmount(-chargesRemoved, AURA_REMOVE_BY_ENEMY_SPELL);
switch (aura->GetSpellProto()->SpellFamilyName)
{
@@ -3837,7 +3858,7 @@ void Unit::RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit
if (stealCharge)
aura->DropCharge();
else
RemoveAuraFromStack(iter, AURA_REMOVE_BY_ENEMY_SPELL);
aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
return;
}